public Legature() { // // TODO: Add constructor logic here // dcList = null; } //Legature
} //Legature public void addDiacritic(Diacritics inpDc) { DcNode temp = new DcNode(); temp.name = (string)inpDc.name.Clone(); if (inpDc.location < 0) { temp.name = string.Concat(temp.name, " below"); } else { temp.name = string.Concat(temp.name, " above"); } temp.x = (inpDc.RightMostPoint - inpDc.LeftMostPoint) / 2 + inpDc.LeftMostPoint; if (this.dcList == null) { this.dcList = temp; } else { DcNode iterator = this.dcList; if (temp.x > iterator.x) { temp.next = iterator; this.dcList = temp; } else { while (iterator.next != null) { if (temp.x > iterator.next.x) { temp.next = iterator.next; iterator.next = temp; break; } iterator = iterator.next; } //while if (iterator.next == null) { iterator.next = temp; } } //else } //else } //addDiacritic()
} //Legature public Legature(byte [,] inp_array, int rmp, int lmp, int tmp, int bmp, int inp_legArea) { dcList = null; //this.array = (byte[,])inp_array.Clone(); this.RightMostPoint = rmp; this.LeftMostPoint = lmp; this.TopMostPoint = tmp; this.BottomMostPoint = bmp; this.legArea = inp_legArea; this.array = new byte[bmp - tmp + 1, rmp - lmp + 1]; for (int i = 0; i < bmp - tmp + 1; i++) { for (int j = 0; j < rmp - lmp + 1; j++) { this.array[i, j] = inp_array[i, j]; } } //this.show(); } //Legature
} //addDiacritic() public void show() { Form2 F = new Form2(); int width = this.RightMostPoint - this.LeftMostPoint + 1; int height = this.BottomMostPoint - this.TopMostPoint + 1; Bitmap bmp = new System.Drawing.Bitmap(width, height); for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { if (this.array[i, j] == 1) { bmp.SetPixel(j, i, System.Drawing.Color.White); } else { bmp.SetPixel(j, i, System.Drawing.Color.Black); } } //for } //for F.pictureBox1.Image = bmp; F.pictureBox1.Show(); DcNode temp = this.dcList; string dots = " "; while (temp != null) { dots = string.Concat(dots, " , ", temp.name); temp = temp.next; } //while F.textBox1.Text = dots; F.ShowDialog(); } //show()
public DcNode() { this.next = null; }