private static void TestMap() { BoardRenderer boardRenderer = new BoardRenderer(); for (int tube = 0; tube < 7; tube++) { for (int digit = 0; digit < 12; digit++) { Console.WriteLine($"Tube: {tube}, Digit: {digit}"); for (int i = 0; i < 100; i++) { var board = new Board(); board.Tubes[tube].Digits[digit].DutyCycle = i / 100.0; boardRenderer.Render(board); Thread.Sleep(1); } for (int i = 100; i > 0; i--) { var board = new Board(); board.Tubes[tube].Digits[digit].DutyCycle = i / 100.0; boardRenderer.Render(board); Thread.Sleep(1); } boardRenderer.Render(new Board()); } } Console.WriteLine("Done"); }
static void Main(string[] args) { var buffer = new BufferBlock <UserInputEvent>(); GpioInputHandler gpio2Listener = new GpioInputHandler(buffer); Task.Run(async() => await UserInputHandler(buffer)); //TestMap(); BoardRenderer renderer = new BoardRenderer(); //renderer.Brightness = 0.1; renderer.Brightness = 0.3; boardState = clock; while (true) { Board board = boardState.GetBoard(); renderer.Render(board); Thread.Sleep(5); } }