Esempio n. 1
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        /// <summary>
        /// Identifies/detects a switch that takes no parameters.
        /// </summary>
        internal static bool IsParameterlessSwitch
        (
            string switchName
        )
        {
            ParameterlessSwitch parameterlessSwitch;
            string duplicateSwitchErrorMessage;

            return(CommandLineSwitches.IsParameterlessSwitch(switchName, out parameterlessSwitch, out duplicateSwitchErrorMessage));
        }
Esempio n. 2
0
        /// <summary>
        /// Appends the given collection of command-line switches to this one.
        /// </summary>
        /// <remarks>
        /// Command-line switches have left-to-right precedence i.e. switches on the right override switches on the left. As a
        /// result, this "append" operation is also performed in a left-to-right manner -- the switches being appended to are
        /// considered to be on the "left", and the switches being appended are on the "right".
        /// </remarks>
        /// <param name="switchesToAppend"></param>
        internal void Append(CommandLineSwitches switchesToAppend)
        {
            // if this collection doesn't already have an error registered, but the collection being appended does
            if (!HaveErrors() && switchesToAppend.HaveErrors())
            {
                // register the error from the given collection
                // NOTE: we always store the first error found (parsing left-to-right), and since this collection is considered to
                // be on the "left" of the collection being appended, the error flagged in this collection takes priority over the
                // error in the collection being appended
                _errorMessage      = switchesToAppend._errorMessage;
                _badCommandLineArg = switchesToAppend._badCommandLineArg;
                _innerException    = switchesToAppend._innerException;
                _isParameterError  = switchesToAppend._isParameterError;
            }

            // NOTE: we might run into some duplicate switch errors below, but if we've already registered the error from the
            // collection being appended, all the duplicate switch errors will be ignored; this is fine because we really have no
            // way of telling which error would occur first in the left-to-right order without keeping track of a lot more error
            // information -- so we play it safe, and register the guaranteed error

            // append the parameterless switches with left-to-right precedence, flagging duplicate switches as necessary
            for (int i = 0; i < (int)ParameterlessSwitch.NumberOfParameterlessSwitches; i++)
            {
                if (switchesToAppend.IsParameterlessSwitchSet((ParameterlessSwitch)i))
                {
                    if (!IsParameterlessSwitchSet((ParameterlessSwitch)i) ||
                        (s_parameterlessSwitchesMap[i].duplicateSwitchErrorMessage == null))
                    {
                        _parameterlessSwitches[i].commandLineArg = switchesToAppend._parameterlessSwitches[i].commandLineArg;
                    }
                    else
                    {
                        SetSwitchError(s_parameterlessSwitchesMap[i].duplicateSwitchErrorMessage,
                                       switchesToAppend.GetParameterlessSwitchCommandLineArg((ParameterlessSwitch)i));
                    }
                }
            }

            // append the parameterized switches with left-to-right precedence, flagging duplicate switches as necessary
            for (int j = 0; j < (int)ParameterizedSwitch.NumberOfParameterizedSwitches; j++)
            {
                if (switchesToAppend.IsParameterizedSwitchSet((ParameterizedSwitch)j))
                {
                    if (!IsParameterizedSwitchSet((ParameterizedSwitch)j) ||
                        (s_parameterizedSwitchesMap[j].duplicateSwitchErrorMessage == null))
                    {
                        if (_parameterizedSwitches[j].commandLineArg == null)
                        {
                            _parameterizedSwitches[j].parameters = new ArrayList();
                        }

                        _parameterizedSwitches[j].commandLineArg = switchesToAppend._parameterizedSwitches[j].commandLineArg;
                        _parameterizedSwitches[j].parameters.AddRange(switchesToAppend._parameterizedSwitches[j].parameters);
                    }
                    else
                    {
                        SetSwitchError(s_parameterizedSwitchesMap[j].duplicateSwitchErrorMessage,
                                       switchesToAppend.GetParameterizedSwitchCommandLineArg((ParameterizedSwitch)j));
                    }
                }
            }
        }