Esempio n. 1
0
 /// <summary>
 /// Called when a lightning bolt hits the entity.
 /// </summary>
 public override void OnStruckByLightning(EntityLightningBolt par1EntityLightningBolt)
 {
     if (WorldObj.IsRemote)
     {
         return;
     }
     else
     {
         EntityPigZombie entitypigzombie = new EntityPigZombie(WorldObj);
         entitypigzombie.SetLocationAndAngles(PosX, PosY, PosZ, RotationYaw, RotationPitch);
         WorldObj.SpawnEntityInWorld(entitypigzombie);
         SetDead();
         return;
     }
 }
        /// <summary>
        /// Called when the entity is attacked.
        /// </summary>
        public override bool AttackEntityFrom(DamageSource par1DamageSource, int par2)
        {
            Entity entity = par1DamageSource.GetEntity();

            if (entity is EntityPlayer)
            {
                List <Entity> list = WorldObj.GetEntitiesWithinAABBExcludingEntity(this, BoundingBox.Expand(32, 32, 32));

                for (int i = 0; i < list.Count; i++)
                {
                    Entity entity1 = list[i];

                    if (entity1 is EntityPigZombie)
                    {
                        EntityPigZombie entitypigzombie = (EntityPigZombie)entity1;
                        entitypigzombie.BecomeAngryAt(entity);
                    }
                }

                BecomeAngryAt(entity);
            }

            return(base.AttackEntityFrom(par1DamageSource, par2));
        }