Esempio n. 1
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 public static Offset <UIHardwareState> CreateUIHardwareState(FlatBufferBuilder builder,
                                                              VectorOffset gpuMemoryOffset = default(VectorOffset),
                                                              long hostMemory = 0)
 {
     builder.StartObject(2);
     UIHardwareState.AddHostMemory(builder, hostMemory);
     UIHardwareState.AddGpuMemory(builder, gpuMemoryOffset);
     return(UIHardwareState.EndUIHardwareState(builder));
 }
Esempio n. 2
0
 public static UIHardwareState GetRootAsUIHardwareState(ByteBuffer _bb, UIHardwareState obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }