public Channel PlayDsp(Dsp dsp, bool paused = false) { throw new NotImplementedException("Use DSP.Play() instead"); }
public void PlayDsp(Dsp dsp, bool paused, Channel chn) { throw new NotImplementedException("Use DSP.Play() instead"); }
// TODO: seems wrong; investigate public DspConnection AddDsp(Dsp dsp) { IntPtr result = IntPtr.Zero; Errors.ThrowIfError(AddDSP(DangerousGetHandle(), dsp.DangerousGetHandle(), ref result)); return new DspConnection(result); }