public static Offset <AvatarHP> CreateAvatarHP(FlatBufferBuilder builder, int avatar = 0, int hp = 0) { builder.StartObject(2); AvatarHP.AddHp(builder, hp); AvatarHP.AddAvatar(builder, avatar); return(AvatarHP.EndAvatarHP(builder)); }
public static AvatarHP GetRootAsAvatarHP(ByteBuffer _bb, AvatarHP obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }