public static bool Neq(this DistanceSquared t, DistanceSquared distSq) => t.Value != distSq.Value;
public static bool Gte(this DistanceSquared t, DistanceSquared distSq) => t.Value >= distSq.Value;
public static bool Gt(this DistanceSquared t, Distance dist) => Sqrt(t.Value) > dist.Value;
public static bool Lt(this DistanceSquared t, DistanceSquared distSq) => t.Value < distSq.Value;
public static bool Gt(this Distance t, DistanceSquared distSq) => t.Value > Sqrt(distSq.Value);