Esempio n. 1
0
        public List<UnifiedStackFrame> GetStackTraceFromContext(uint? threadIndex, CONTEXT? context)
        {
            ThreadInformation threadInfo = GetThreadInfo(threadIndex);
            List<UnifiedStackFrame> unifiedStackTrace = new List<UnifiedStackFrame>();
            List<UnifiedStackFrame> nativeStackTrace = GetNativeStackTrace(
                threadIndex.HasValue ? (uint?)threadInfo.EngineThreadId : null, context);

            if (threadInfo.IsManagedThread)
            {
                List<UnifiedStackFrame> managedStackTrace = GetManagedStackTrace(threadInfo.ManagedThread);
                int managedFrame = 0;
                for (int nativeFrame = 0; nativeFrame < nativeStackTrace.Count; ++nativeFrame)
                {
                    bool found = false;
                    for (int temp = managedFrame; temp < managedStackTrace.Count; ++temp)
                    {
                        if (nativeStackTrace[nativeFrame].InstructionPointer == managedStackTrace[temp].InstructionPointer)
                        {
                            managedStackTrace[temp].LinkedStackFrame = nativeStackTrace[nativeFrame];
                            unifiedStackTrace.Add(managedStackTrace[temp]);
                            managedFrame = temp + 1;
                            found = true;
                            break;
                        }
                        else if (managedFrame > 0)
                        {
                            // We have already seen at least one managed frame, and we're about
                            // to skip a managed frame because we didn't find a matching native
                            // frame. In this case, add the managed frame into the stack anyway.
                            unifiedStackTrace.Add(managedStackTrace[temp]);
                            managedFrame = temp + 1;
                            found = true;
                            break;
                        }
                    }
                    // We didn't find a matching managed frame, so add the native frame directly.
                    if (!found)
                        unifiedStackTrace.Add(nativeStackTrace[nativeFrame]);
                }
            }
            else
            {
                return nativeStackTrace;
            }
            return unifiedStackTrace;
        }
Esempio n. 2
0
        private List<UnifiedStackFrame> GetNativeStackTrace(uint? engineThreadId, CONTEXT? context)
        {
            if (engineThreadId.HasValue)
                Util.VerifyHr(((IDebugSystemObjects)_debugClient).SetCurrentThreadId(engineThreadId.Value));

            DEBUG_STACK_FRAME[] stackFrames = new DEBUG_STACK_FRAME[200];
            uint framesFilled;

            if (context.HasValue)
            {
                int ctxSize = Marshal.SizeOf(context);
                IntPtr ctxPtr = Marshal.AllocHGlobal(ctxSize);
                IntPtr frameCtxsPtr = Marshal.AllocHGlobal(ctxSize * stackFrames.Length);
                try
                {
                    Marshal.StructureToPtr(context, ctxPtr, false);
                    Util.VerifyHr(((IDebugControl4)_debugClient).GetContextStackTrace(
                        ctxPtr, (uint)ctxSize, stackFrames, stackFrames.Length, frameCtxsPtr, (uint)(stackFrames.Length * ctxSize), (uint)ctxSize, out framesFilled));
                }
                finally
                {
                    Marshal.FreeHGlobal(ctxPtr);
                    Marshal.FreeHGlobal(frameCtxsPtr);
                }
            }
            else
            {
                Util.VerifyHr(((IDebugControl)_debugClient).GetStackTrace(
                    0, 0, 0, stackFrames, stackFrames.Length, out framesFilled));
            }

            List<UnifiedStackFrame> stackTrace = new List<UnifiedStackFrame>();
            for (uint i = 0; i < framesFilled; ++i)
            {
                stackTrace.Add(new UnifiedStackFrame(stackFrames[i], (IDebugSymbols2)_debugClient));
            }
            return stackTrace;
        }