private void player1Win()
        {
            disabledTimer();
            this.LostFocus -= new System.EventHandler(Pause);
            this.GotFocus  -= new System.EventHandler(Resume);
            labelLife2.Text = "0x";
            UWIN U = new UWIN(1);

            U.ShowDialog();
            this.Close();
        }
        private void winStage()
        {
            this.LostFocus       -= new System.EventHandler(Pause);
            this.GotFocus        -= new System.EventHandler(Resume);
            this.timer1.Enabled   = false;
            this.TimeLeft.Enabled = false;
            score = 0;
            UWIN u = new UWIN();

            u.ShowDialog();
            this.Close();
        }