private void toolStripMenuItem1_Click(object sender, EventArgs e) { gamemod = 4; customForm form2 = new customForm(rows, cols, mineAmount); form2.FormClosing += Form2_FormClosing; form2.Show(); }
private void Form2_FormClosing(object sender, FormClosingEventArgs e) { customForm form2 = sender as customForm; if (form2.DialogResult != DialogResult.Cancel) { form2.giveFieldInfo(out rows, out cols, out mineAmount); gameStart(); } }