static void Main(string[] args)
        {
            Console.Write("Input an integer: ");
            int userInt = Convert.ToInt32(Console.ReadLine());

            // create an instance of mathOperand class
            mathOperand squareFactor = new mathOperand();

            // Assign userInt to Operand property
            squareFactor.Operand = userInt;
            // pass class instance to method and assign return to variable
            int squareResult = mathOperand.Square(squareFactor);

            // display result
            Console.WriteLine(userInt + " squared = " + squareResult);

            mathOperand cubeFactor = new mathOperand();

            cubeFactor.Operand = userInt;
            int cubeResult = mathOperand.Cube(cubeFactor);

            Console.WriteLine(userInt + " cubed = " + cubeResult);

            mathOperand add1000 = new mathOperand();

            add1000.Operand = userInt;
            int add1000Result = mathOperand.AddThousand(add1000);

            Console.WriteLine(userInt + " + 1000 = " + add1000Result);


            Console.ReadLine();
        }
Esempio n. 2
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        public static int Square(mathOperand factor)
        {
            int square = factor.Operand * factor.Operand;



            return(square);
        }
Esempio n. 3
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        public static int AddThousand(mathOperand operand)
        {
            int result = operand.Operand + 1000;

            return(result);
        }
Esempio n. 4
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        public static int Cube(mathOperand factor)
        {
            int cube = factor.Operand * factor.Operand * factor.Operand;

            return(cube);
        }