public DungeonBuilder(string world, string meshDir) { Dungeon = world; _meshDir = meshDir; Config = RecastConfig.Dungeon; MapId = PhaseHelper.GetMapIdByName(Dungeon); }
public DungeonBuilder(string world) { Dungeon = world; Config = RecastConfig.Dungeon; }
public DungeonBuilder(string world) { Dungeon = world; Config = RecastConfig.Dungeon; }