public static void ShowNewList(GUI owner) { if (NewList.newList == null) { NewList.newList = new NewList(owner); } NewList.newList.Show(); }
/// <summary> /// Die verwendeten Ressourcen bereinigen. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); NewList.newList = null; }