public World(Player p) { this.player = p; bgTileMap = new BgTileMap(64, player.vpSize, this); tileMap = new TileMap(64, this); blocks = new List<Block>(); LoadLevel("level.txt"); Lizard.addLizard(TileMap.tiles[82, 72]); Lizard.addLizard(TileMap.tiles[84, 72]); // Lizard.addLizard(TileMap.tiles[82, 74]).block = new world.block.TreeBlock(TileMap.tiles[41, 37].position); }
public World(Player p) { this.player = p; bgTileMap = new BgTileMap(64, player.vpSize, this); tileMap = new TileMap(64, this); blocks = new List <Block>(); LoadLevel("level.txt"); Lizard.addLizard(TileMap.tiles[82, 72]); Lizard.addLizard(TileMap.tiles[84, 72]); // Lizard.addLizard(TileMap.tiles[82, 74]).block = new world.block.TreeBlock(TileMap.tiles[41, 37].position); }