Esempio n. 1
0
        public int generateNumberOfCustomers(Lemonade recipe, Weather forcast)
        {
            int numberOfCustomers = 10;

            if (forcast.getWeather() == "sunny")
            {
                numberOfCustomers = randomSeed.Next(50, 75);
            }
            else if (forcast.getWeather() == "cloudy")
            {
                numberOfCustomers = randomSeed.Next(25, 50);
            }
            else if (forcast.getWeather() == "rainy")
            {
                numberOfCustomers = randomSeed.Next(11, 25);
            }
            return(numberOfCustomers);
        }
Esempio n. 2
0
        public void displayPurchaseScreen(Player player, Weather forcast)
        {
            Inventory playerInventory = player.getInventory();

            Console.WriteLine("Inventory/Purchasing");
            Console.WriteLine("The Forcast for tomorrow is: " + forcast.getTempurature() + " and " + forcast.getWeather());
            Console.WriteLine("You have:");
            Console.WriteLine("$" + player.getMoney());
            Console.WriteLine(playerInventory.getCups() + " Paper Cups");
            Console.WriteLine(playerInventory.getNumOfLemons() + " Lemons");
            Console.WriteLine(playerInventory.getSugar() + " Cups of Sugar");
            Console.WriteLine(playerInventory.getIceCubes() + " Ice Cubes");
            Console.WriteLine("Would you like to:");
            Console.WriteLine("1. buy more cups.");
            Console.WriteLine("2. buy more Lemons.");
            Console.WriteLine("3. buy more sugar.");
            Console.WriteLine("4. buy more ice cubes");
            Console.WriteLine("5. Continue");
        }