public void Addview() { int xPos, yPos; int index=0; for (int i = 0; i < aantalRijen; i++) { //huidigeGridView.Location = new Point(0, yPos); for (int j = 0; j < aantalKolommen; j++) { GridController huidigeGridController = new GridController(); GridView huidigeGridView = huidigeGridController.getView(); yPos = huidigeGridView.Height * i; xPos = huidigeGridView.Width * j; huidigeGridView.Location = new Point(xPos, yPos); huidigeGridController._model.TheList.Add(huidigeGridController); huidigeGridController._model.TheList[index]._view.myIndex = index; huidigeGridController._model.TheList[index]._model.WaardeButton = index * 500; index++; panel1.Controls.Add(huidigeGridView); //Controls.Add(huidigeGridView); } } }
public GridView(GridController controller) { _controller = controller; InitializeComponent(); //Console.WriteLine("opvragen gridview methode"); }
public void BuyMarket(int getIndexMarket ) { _gridController1 = new GridController(); //Console.WriteLine(_moneyController._model.Money); if (MainGame._MoneyController._model.Money >= Int32.Parse(_model.MarketData[getIndexMarket, 1])) { _gridController1._model.TheList[_model.Index]._view.GridView_Update(_model.MarketData[getIndexMarket, 0]); MainGame._MoneyController._model.Money -= Int32.Parse(_model.MarketData[getIndexMarket, 1]); MainGame._MoneyController._view.moneyUpdate(); Market.ActiveForm.Close(); _gridController1._model.TheList[_model.Index]._model.IsBuilt = true; _gridController1._model.TheList[_model.Index]._model.SellPrice = Int32.Parse(_model.MarketData[getIndexMarket, 3]); } }