Esempio n. 1
0
        static void Main(string[] args)
        {
            Transport ts1 = new Bactrian("Двугорбый верблюд", 10, 30);
            Transport ts2 = new AllTerainBoots("Ботинки-вездеходы", 6, 60);
            Transport ts3 = new CamelSpeedBoat("Верблюд-быстроход", 40, 10);
            Transport ts4 = new Centaur("Кентавр", 15, 8);
            Transport ts5 = new MyLand("MeLand", 10, 10, 5);
            Transport ts6 = new Broom("Метла", 20);
            Transport ts7 = new FlyCarpet("Ковер-самолет", 10);
            Transport ts8 = new Mortar("Ступа", 8);
            Transport ts9 = new MyAir("MeAir", 100, 50);

            List <Transport> ts = new List <Transport>();

            ts.Add(ts1);
            ts.Add(ts2);
            ts.Add(ts3);
            ts.Add(ts4);
            ts.Add(ts5);
            ts.Add(ts6);
            ts.Add(ts7);
            ts.Add(ts8);
            ts.Add(ts9);

            AllTsRace race   = new AllTsRace(1000, ts);
            Transport first  = race.Champion();
            string    actual = first.Name;

            Console.WriteLine(actual);
        }
Esempio n. 2
0
        public void AddTransport(TransportType x)
        {
            ITransport newTransport;

            switch (x)
            {
            case TransportType.Centaur:
                newTransport = new Centaur();
                break;

            case TransportType.TwoCamel:
                newTransport = new TwoCamel();
                break;

            case TransportType.FastCamel:
                newTransport = new FastCamel();
                break;

            case TransportType.Boots:
                newTransport = new Boots();
                break;

            case TransportType.Broom:
                newTransport = new Broom();
                break;

            case TransportType.MagicCarpet:
                newTransport = new MagicCarpet();
                break;

            case TransportType.Mortar:
                newTransport = new Mortar();
                break;

            default:
                throw new ArgumentOutOfRangeException(nameof(x), x, null);
            }

            try
            {
                _newRace.Add(newTransport);
            }
            catch (WrongParty e)
            {
                Console.WriteLine(e.Message);
                throw new CanNotBeAdd("Add problem");
            }
        }