Esempio n. 1
0
 /// <summary>
 /// Конструктор класса
 /// </summary>
 public MovingParticle(int x, int y, int velocity, int[] vector, char c, ParticleFactory factory)
 {
     this.x        = x;
     this.y        = y;
     this.velocity = velocity;
     this.vector   = vector;
     particle      = factory.GetParticle(c);
 }
Esempio n. 2
0
        /// <summary>
        /// Точка входа
        /// </summary>

        static void Main()
        {
            // Создаём новую фабрику частиц, объявляем массив двигающихся частиц
            ParticleFactory       factory          = new ParticleFactory();
            List <MovingParticle> moving_particles = new List <MovingParticle>();

            // Заполняем массив двигающихся частиц
            moving_particles.Add(new MovingParticle(4, 5, 10, new int[] { 1, 3 }, 'A', factory));
            moving_particles.Add(new MovingParticle(0, 0, 5, new int[] { 5, 9 }, 'A', factory));
            moving_particles.Add(new MovingParticle(7, -9, 3, new int[] { 7, 3 }, 'B', factory));
            moving_particles.Add(new MovingParticle(1, 5, 4, new int[] { 7, 5 }, 'A', factory));
            moving_particles.Add(new MovingParticle(4, 1, 2, new int[] { 9, 3 }, 'B', factory));
            moving_particles.Add(new MovingParticle(1, 1, 1, new int[] { 9, 9 }, 'B', factory));

            foreach (MovingParticle moving_particle in moving_particles)
            {
                moving_particle.move();
            }
            Console.ReadKey();
        }