Esempio n. 1
0
        public Defense(Client _c, GameServer _gs)
        {
            InitializeComponent();
            c = _c;
            gs = _gs;
            condition.Items.Add("Always");
            condition.Items.Add("HP");
            condition.Items.Add("Distance");

            compare.Items.Add("=");
            compare.Items.Add(">");
            compare.Items.Add("<");

            Effects sleep, hold, medusa, poison;

            medusa = new Effects();
            medusa.name = "Medusa";
            medusa.id = 2048;

            sleep = new Effects();
            sleep.name = "Sleep";
            sleep.id = 128;

            hold = new Effects();
            hold.name = "Root";
            hold.id = 512;

            poison = new Effects();
            poison.name = "Poison";
            poison.id = 2;

            eff.Items.Add(medusa);
            eff.Items.Add(sleep);
            eff.Items.Add(hold);
            eff.Items.Add(poison);

            condition.SelectedIndex = 0;
            compare.SelectedIndex = 0;
            value.Text = "0";
            eff.SelectedIndex = 0;
            tb_mp.Text = "1500";
        }
Esempio n. 2
0
 private void button1_Click(object sender, EventArgs e)
 {
     //add to listview
     Effects thisEffect = new Effects();
     DefenseSkills askill = new DefenseSkills();
     askill.comparison = compare.SelectedIndex;
     askill.condition = condition.SelectedIndex;
     askill.skillname = sl.Items[sl.SelectedIndex].ToString();
     askill.skillid = ((skill)sl.Items[sl.SelectedIndex]).id;
     try
     {
         askill.value = Convert.ToInt32(value.Text);
     }
     catch
     {
         askill.value = 0;
     }
     thisEffect = ((Effects)eff.SelectedItem);
     askill.effect = thisEffect.id;
     try
     {
         askill.MP = Convert.ToUInt32(tb_mp.Text);
     }
     catch
     {
         askill.MP = 1500;
     }
     ListViewItem item = new ListViewItem(askill.skillname);
     item.SubItems.Add(condition.Items[askill.condition].ToString());
     item.SubItems.Add(compare.Items[askill.comparison].ToString());
     item.SubItems.Add(askill.value.ToString());
     item.SubItems.Add(thisEffect.name);
     item.SubItems.Add(askill.MP.ToString());
     item.Tag = askill;
     listView1.Items.Add(item);
 }