Esempio n. 1
0
        public void StartClient()
        {
            //byte[] bytes = new byte[1024];

            // Connect to a remote device.
            try
            {
                // Establish the remote endpoint for the socket.
                // This example uses port 11000 on the local computer.
                ipHostInfo = Dns.Resolve (Dns.GetHostName ());
                ipAddress = ipHostInfo.AddressList [0];
                remoteEP = new IPEndPoint (ipAddress, 11000);

                // Create a TCP/IP  socket.
                sender = new Socket (AddressFamily.InterNetwork,
                    SocketType.Stream, ProtocolType.Tcp);

                // Connect the socket to the remote endpoint. Catch any errors.
                try
                {
                    sender.Connect (remoteEP);

                    MessageBox.Show ("Socket connected to " + sender.RemoteEndPoint.ToString ());
                    //Console.WriteLine("Socket connected to {0}",
                    //    sender.RemoteEndPoint.ToString());

                    // Encode the data string into a byte array.
                    //byte[] msg = Encoding.ASCII.GetBytes(@"D:\WoW\World of Warcraft\Screenshots\WoWScrnShot_050515_132459.jpg<EOF>");
                    String path = fileLocationTextBox.Text + "<EOF>";
                    byte [] msg = Encoding.ASCII.GetBytes (@path);

                    // Send the data through the socket.
                    int bytesSent = sender.Send (msg);

                    // Receive the response from the remote device.
                    //int bytesRec = sender.Receive(bytes);

                    Image newImage;
                    byte [] bytes = new Byte [1920 * 1080];

                    int bytesRec = sender.Receive (bytes, 0, bytes.Length, 0);
                    Array.Resize (ref bytes, bytesRec);
                    MemoryStream mem = new MemoryStream (bytes, 0, bytes.Length);
                    newImage = System.Drawing.Image.FromStream (mem, false);
                    // newImage.Save ((@"C:\Image.jpeg"), ImageFormat.Jpeg);

                    string imagePath = AppDomain.CurrentDomain.BaseDirectory;
                    string imageName = imagePath + "Image.jpeg";
                    newImage.Save (imageName, ImageFormat.Jpeg);

                    // pictureBox1.ImageLocation = (@"C:\Image.jpeg");

                    // Picture picture = new Picture (@"C:\Image.jpeg");
                    Picture picture = new Picture (imageName);
                    picture.ShowDialog ();

                    //MessageBox.Show("Echoed test = " + Encoding.ASCII.GetString(bytes, 0, bytesRec));
                    //Console.WriteLine("Echoed test = {0}",
                    //    Encoding.ASCII.GetString(bytes, 0, bytesRec));

                    // Release the socket.
                    sender.Shutdown (SocketShutdown.Both);
                    sender.Close ();

                }
                catch (ArgumentNullException ane)
                {
                    MessageBox.Show ("ArgumentNullException : " + ane.ToString ());
                    //Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
                }
                catch (SocketException se)
                {
                    MessageBox.Show ("SocketException : " + se.ToString ());
                    //Console.WriteLine("SocketException : {0}", se.ToString());
                }
                catch (Exception e)
                {
                    MessageBox.Show ("Unexpected exception : " + e.ToString ());
                    //Console.WriteLine("Unexpected exception : {0}", e.ToString());
                }

            }
            catch (Exception e)
            {
                MessageBox.Show (e.ToString ());
                //Console.WriteLine(e.ToString());
            }
        }
Esempio n. 2
0
        public void StartClient()
        {
            //byte[] bytes = new byte[1024];

            // Connect to a remote device.
            try
            {
                // Establish the remote endpoint for the socket.
                // This example uses port 11000 on the local computer.
                ipHostInfo = Dns.Resolve(Dns.GetHostName());
                ipAddress  = ipHostInfo.AddressList [0];
                remoteEP   = new IPEndPoint(ipAddress, 11000);

                // Create a TCP/IP  socket.
                sender = new Socket(AddressFamily.InterNetwork,
                                    SocketType.Stream, ProtocolType.Tcp);

                // Connect the socket to the remote endpoint. Catch any errors.
                try
                {
                    sender.Connect(remoteEP);

                    MessageBox.Show("Socket connected to " + sender.RemoteEndPoint.ToString());
                    //Console.WriteLine("Socket connected to {0}",
                    //    sender.RemoteEndPoint.ToString());

                    // Encode the data string into a byte array.
                    //byte[] msg = Encoding.ASCII.GetBytes(@"D:\WoW\World of Warcraft\Screenshots\WoWScrnShot_050515_132459.jpg<EOF>");
                    String  path = fileLocationTextBox.Text + "<EOF>";
                    byte [] msg  = Encoding.ASCII.GetBytes(@path);

                    // Send the data through the socket.
                    int bytesSent = sender.Send(msg);

                    // Receive the response from the remote device.
                    //int bytesRec = sender.Receive(bytes);

                    Image   newImage;
                    byte [] bytes = new Byte [1920 * 1080];

                    int bytesRec = sender.Receive(bytes, 0, bytes.Length, 0);
                    Array.Resize(ref bytes, bytesRec);
                    MemoryStream mem = new MemoryStream(bytes, 0, bytes.Length);
                    newImage = System.Drawing.Image.FromStream(mem, false);
                    // newImage.Save ((@"C:\Image.jpeg"), ImageFormat.Jpeg);

                    string imagePath = AppDomain.CurrentDomain.BaseDirectory;
                    string imageName = imagePath + "Image.jpeg";
                    newImage.Save(imageName, ImageFormat.Jpeg);

                    // pictureBox1.ImageLocation = (@"C:\Image.jpeg");

                    // Picture picture = new Picture (@"C:\Image.jpeg");
                    Picture picture = new Picture(imageName);
                    picture.ShowDialog();

                    //MessageBox.Show("Echoed test = " + Encoding.ASCII.GetString(bytes, 0, bytesRec));
                    //Console.WriteLine("Echoed test = {0}",
                    //    Encoding.ASCII.GetString(bytes, 0, bytesRec));

                    // Release the socket.
                    sender.Shutdown(SocketShutdown.Both);
                    sender.Close();
                }
                catch (ArgumentNullException ane)
                {
                    MessageBox.Show("ArgumentNullException : " + ane.ToString());
                    //Console.WriteLine("ArgumentNullException : {0}", ane.ToString());
                }
                catch (SocketException se)
                {
                    MessageBox.Show("SocketException : " + se.ToString());
                    //Console.WriteLine("SocketException : {0}", se.ToString());
                }
                catch (Exception e)
                {
                    MessageBox.Show("Unexpected exception : " + e.ToString());
                    //Console.WriteLine("Unexpected exception : {0}", e.ToString());
                }
            }
            catch (Exception e)
            {
                MessageBox.Show(e.ToString());
                //Console.WriteLine(e.ToString());
            }
        }