public Training(Unit pu, Zone pz) { u = pu; z = pz; int s = (int)u.GetType().GetField("time").GetRawConstantValue(); t = new TimeSpan(0, 0, s); }
public void sendAtack(Zone zs,Zone zd, Ulist ul) { if (zs.owner != this) throw new Exception("Cannot send troops from this zone(not owned by this player) !"); if (ul == null) throw new Exception("No army detected(null) !"); zs.sendAtack(zd, ul); }
public Report(DateTime pdt, int pdmg, Zone pzd, Ulist pdbef, Ulist pdaf, Zone pza, Ulist pabef, Ulist paaf) { if (pdt > DateTime.Now) throw new Exception("Invalid record date !"); dt = pdt; dmg = pdmg; zd = pzd; daf = pdaf; dbef = pdbef; za = pza; abef = pabef; aaf = paaf; }
public void trainUnit(Zone z, Unit u) { if (u == null) throw new Exception("Cannot train that unit(null) !"); z.startTraining(u); }
private void sendReturn(Zone pd, Ulist pu) { if (pu.calcNrtotal() == 0) return; map.movements.Add(new Movement(this, pd, pu, false)); }
public void sendSupport(Zone pd, Ulist pu) { if (pu.bnr < 0 || pu.cnr < 0 || pu.wnr < 0 || pu.pnr < 0 || pu.dnr < 0 || pu.snr < 0) throw new Exception("Cannot send less than 0 units !"); if (pu.calcNrtotal() == 0) throw new Exception("Must send at least 1 unit !"); if (pu.bnr > u.bnr || pu.cnr > u.cnr || pu.wnr > u.wnr || pu.dnr > u.dnr || pu.pnr > u.pnr || pu.snr > u.snr) throw new Exception("Cannot send more units than you have !"); u = new Ulist(u.pnr - pu.pnr, u.wnr - pu.wnr, u.dnr - pu.dnr, u.bnr - pu.bnr, u.cnr - pu.cnr, u.pnr - pu.pnr); map.movements.Add(new Movement(this, pd, pu, false)); }