createObject() public static method

public static createObject ( IoState state ) : IoObject
state IoState
return IoObject
Esempio n. 1
0
        public static IoObject slotWhile(IoObject target, IoObject locals, IoObject message)
        {
            IoMessage m = message as IoMessage;

            if (m.async)
            {
                IoState  state           = target.state;
                IoObject future          = IoObject.createObject(state);
                IEnumerator <IoObject> e = IoObject.slotAsyncWhile(target, locals, message, future);
                state.contextList.Add(e);
                return(future);
            }

            IoObject result = target.state.ioNil;

            while (true)
            {
                bool sasync = m.async;
                m.async = false;
                IoObject cond = m.localsValueArgAt(locals, 0);
                if (cond == target.state.ioFalse || cond == target.state.ioNil)
                {
                    break;
                }
                m.async = sasync;
                result  = m.localsValueArgAt(locals, 1);
                if (target.state.handleStatus() != 0)
                {
                    goto done;
                }
            }
done:
            return(result);
        }
Esempio n. 2
0
        public void setupSingletons()
        {
            ioNil = objectProto.clone(this);
            ioNil.slots["type"] = IOSYMBOL("nil");
            core.slots["nil"]   = ioNil;

            ioTrue = IoObject.createObject(this);
            ioTrue.slots["type"] = IOSYMBOL("true");
            core.slots["true"]   = ioTrue;

            ioFalse = IoObject.createObject(this);
            ioFalse.slots["type"] = IOSYMBOL("false");
            core.slots["false"]   = ioFalse;
        }
Esempio n. 3
0
        public IoObject localsProto(IoState state)
        {
            IoObject obj        = IoObject.createObject(state);
            IoObject firstProto = obj.protos[0] as IoObject;

            foreach (var key in firstProto.slots.Keys)
            {
                obj.slots[key] = firstProto.slots[key];
            }
            firstProto.protos.Clear();
            obj.slots["setSlot"]          = new IoCFunction(state, "setSlot", new IoMethodFunc(IoObject.slotSetSlot));
            obj.slots["setSlotWithType"]  = new IoCFunction(state, "setSlotWithType", new IoMethodFunc(IoObject.slotSetSlotWithType));
            obj.slots["updateSlot"]       = new IoCFunction(state, "updateSlot", new IoMethodFunc(IoObject.localsUpdateSlot));
            obj.slots["thisLocalContext"] = new IoCFunction(state, "thisLocalContext", new IoMethodFunc(IoObject.slotThisLocals));
            obj.slots["forward"]          = new IoCFunction(state, "forward", new IoMethodFunc(IoObject.slotLocalsForward));
            return(obj);
        }
Esempio n. 4
0
File: IoMessage.cs Progetto: ypyf/io
        public IoObject localsPerformOn(IoObject target, IoObject locals)
        {
            if (async)
            {
                IoContext ctx = new IoContext();
                ctx.target  = target;
                ctx.locals  = locals;
                ctx.message = this;
                IoState  state           = target.state;
                IoObject future          = IoObject.createObject(state);
                IEnumerator <IoObject> e = IoMessage.asyncCall(ctx, future);
                state.contextList.Add(e);
                return(future);
            }

            IoObject  result       = target;
            IoObject  cachedTarget = target;
            IoMessage msg          = this;

            do
            {
                if (msg.messageName.Equals(msg.state.semicolonSymbol))
                {
                    target = cachedTarget;
                }
                else
                {
                    result = msg.cachedResult;
                    if (result == null)
                    {
                        //if (target.tag.performFunc == null)
                        result = target.perform(target, locals, msg);
                        //else
                        //    result = target.tag.performFunc(target, locals, msg);
                    }
                    if (result == null)
                    {
                        Console.WriteLine("Message chains intermediate mustn't be null");
                    }
                    target = result;
                }
            } while ((msg = msg.next) != null);
            return(result);
        }
Esempio n. 5
0
        public static IoObject slotAsyncCall(IoObject target, IoObject locals, IoObject message)
        {
            IoMessage msg      = message as IoMessage;
            IoMessage aMessage = msg.rawArgAt(0);
            IoObject  context  = target;

            if (msg.args.Count >= 2)
            {
                context = msg.localsValueArgAt(locals, 1);
            }

            IoBlock o = target.rawGetSlot(aMessage.messageName) as IoBlock;

            if (o != null)
            {
                IoMessage mmm = o.containedMessage;
                mmm.async = true;


                IoContext ctx = new IoContext();
                ctx.target  = context;
                ctx.locals  = target;
                ctx.message = mmm;
                mmm.async   = true;
                IoState  state           = target.state;
                IoObject future          = IoObject.createObject(state);
                IEnumerator <IoObject> e = IoMessage.asyncCall(ctx, future);
                state.contextList.Add(e);
                return(future);
            }
            else
            {
                IoCFunction cf = target.rawGetSlot(aMessage.messageName) as IoCFunction;
                if (cf != null)
                {
                    cf.async = true;
                    return(cf.activate(target, locals, aMessage, null));
                }
            }
            return(aMessage.localsPerformOn(target, locals));
        }