internal static float[] GetFontAscenderDescenderNormalized(AbstractRenderer renderer)
        {
            PdfFont font     = renderer.ResolveFirstPdfFont();
            float   fontSize = renderer.GetPropertyAsUnitValue(Property.FONT_SIZE).GetValue();

            float[] fontAscenderDescenderFromMetrics = TextRenderer.CalculateAscenderDescender(font, RenderingMode.HTML_MODE
                                                                                               );
            float fontAscender  = fontAscenderDescenderFromMetrics[0] / FontProgram.UNITS_NORMALIZATION * fontSize;
            float fontDescender = fontAscenderDescenderFromMetrics[1] / FontProgram.UNITS_NORMALIZATION * fontSize;

            return(new float[] { fontAscender, fontDescender });
        }