/// <summary> /// 创建新的 sns_blog 对象。 /// </summary> /// <param name="id">id 属性的初始值。</param> /// <param name="uid">uid 属性的初始值。</param> /// <param name="readCount">readCount 属性的初始值。</param> /// <param name="commentCount">commentCount 属性的初始值。</param> /// <param name="recommendCount">recommendCount 属性的初始值。</param> /// <param name="rTime">rTime 属性的初始值。</param> /// <param name="isHot">isHot 属性的初始值。</param> /// <param name="status">status 属性的初始值。</param> /// <param name="private">private 属性的初始值。</param> /// <param name="hot">hot 属性的初始值。</param> /// <param name="canableComment">canableComment 属性的初始值。</param> /// <param name="ring_groupid">ring_groupid 属性的初始值。</param> public static sns_blog Createsns_blog(global::System.Int32 id, global::System.Int32 uid, global::System.Int32 readCount, global::System.Int32 commentCount, global::System.Int32 recommendCount, global::System.Int32 rTime, global::System.String isHot, global::System.String status, global::System.Int16 @private, global::System.Int32 hot, global::System.Int16 canableComment, global::System.Int16 ring_groupid) { sns_blog sns_blog = new sns_blog(); sns_blog.id = id; sns_blog.uid = uid; sns_blog.readCount = readCount; sns_blog.commentCount = commentCount; sns_blog.recommendCount = recommendCount; sns_blog.rTime = rTime; sns_blog.isHot = isHot; sns_blog.status = status; sns_blog.@private = @private; sns_blog.hot = hot; sns_blog.canableComment = canableComment; sns_blog.ring_groupid = ring_groupid; return sns_blog; }
/// <summary> /// 用于向 sns_blog EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddTosns_blog(sns_blog sns_blog) { base.AddObject("sns_blog", sns_blog); }