Esempio n. 1
0
        private EdgeRing FindEdgeRing(PolygonizeDirectedEdge startDE)
        {
            PolygonizeDirectedEdge de = startDE;
            EdgeRing er = new EdgeRing(factory);

            do
            {
                er.Add(de);
                de.Ring = er;
                de      = de.Next;
                Debug.Assert(de != null, "found null DE in ring");
                Debug.Assert(de == startDE || !de.InRing, "found DE already in ring");
            }while (de != startDE);

            return(er);
        }
Esempio n. 2
0
        /// <summary>
        /// Find the innermost enclosing shell EdgeRing containing the argument
        /// EdgeRing, if any.
        /// The innermost enclosing ring is the smallest enclosing ring.
        /// The algorithm used depends on the fact that:
        /// <para>
        /// ring A Contains ring B iff envelope(ring A) Contains envelope(ring B)
        /// </para>
        /// This routine is only safe to use if the chosen point of the hole
        /// is known to be properly contained in a shell
        /// (which is guaranteed to be the case if the hole does not touch its shell)
        /// </summary>
        /// <returns> Returns a containing EdgeRing, if there is one or
        /// <see langword="null"/> if no containing EdgeRing is found.
        /// </returns>
        public static EdgeRing FindEdgeRingContaining(EdgeRing testEr, ArrayList shellList)
        {
            LinearRing testRing = testEr.Ring;
            Envelope   testEnv  = testRing.Bounds;
            Coordinate testPt   = testRing.GetCoordinate(0);

            EdgeRing minShell = null;
            Envelope minEnv   = null;

            for (IEnumerator it = shellList.GetEnumerator(); it.MoveNext();)
            {
                EdgeRing   tryShell = (EdgeRing)it.Current;
                LinearRing tryRing  = tryShell.Ring;
                Envelope   tryEnv   = tryRing.Bounds;
                if (minShell != null)
                {
                    minEnv = minShell.Ring.Bounds;
                }
                bool isContained = false;
                // the hole envelope cannot equal the shell envelope
                if (tryEnv.Equals(testEnv))
                {
                    continue;
                }

                testPt = PointNotInList(testRing.Coordinates, tryRing.Coordinates);

                if (tryEnv.Contains(testEnv) && CGAlgorithms.IsPointInRing(testPt, tryRing.Coordinates))
                {
                    isContained = true;
                }
                // check if this new containing ring is smaller than the current minimum ring
                if (isContained)
                {
                    if (minShell == null || minEnv.Contains(tryEnv))
                    {
                        minShell = tryShell;
                    }
                }
            }

            return(minShell);
        }