/// Shutdowns the application controller.
 public static void Shutdown()
 {
     // Shutdown all subsystems.
     PackageController.Shutdown();
     HelpController.Shutdown();
     SceneController.Shutdown();
     iCS_EditorController.Shutdown();
     iCS_VisualScriptDataController.Shutdown();
     LibraryController.Shutdown();
     GizmoController.Shutdown();
     SoftwareUpdateController.Shutdown();
     LicenseController.Shutdown();
     EditionController.Shutdown();
     BlinkController.Shutdown();
     TimerService.Shutdown();
     SystemEvents.Shutdown();
     ErrorController.Shutdown();
 }
        // ======================================================================
        // Initialization all sub-systems
        // ----------------------------------------------------------------------
        static AppController()
        {
//        var diff= new Diff();
//        diff= null;

            // Start all sub-systems.
            ErrorController.Start();
            SystemEvents.Start();
            TimerService.Start();
            BlinkController.Start();
            EditionController.Start();
            LicenseController.Start();
            SoftwareUpdateController.Start();
            GizmoController.Start();
            LibraryController.Start();
            iCS_VisualScriptDataController.Start();
            iCS_EditorController.Start();
            SceneController.Start();
            HelpController.Start();
            PackageController.Start();
        }
Esempio n. 3
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 public static void CheckForUpdate()
 {
     SoftwareUpdateController.ManualUpdateVerification();
 }
 public static void MenuPeriodicSoftwareUpdateVerification()
 {
     SoftwareUpdateController.PeriodicUpdateVerification();
 }