public HumbleGameController(Game game, HumbleGameLibrary library, HumbleLibSettings settings, IPlayniteAPI api) : base(game) { this.settings = settings; this.library = library; this.api = api; this.GameName = game.Name; }
// The constructor obtains the state information. public ThreadWithState(HumbleGameLibrary library, string token, string gaem) { this.gaem = gaem; this.token = token; this.library = library; Values = new Dictionary <string, HumbleGameData>(); }
public HumbleMetadataProvider(HumbleGameLibrary library, IPlayniteAPI api) { this.api = api; this.library = library; }