static void Main(string[] args) { // Create a base Human class with five attributes: name, strength, intelligence, dexterity, and health. Human joe = new Human("Joe"); Human sally = new Human("Sally", 5, 5, 5, 150); // sally.Attack(joe); // joe.displayInfo(); Human merlin = new Wizard("Merlin"); // merlin.displayInfo(); // (merlin as Wizard).Heal(); // merlin.displayInfo(); // (merlin as Wizard).Fireball(joe); Human aya = new Ninja("Aya"); aya.displayInfo(); // (aya as Ninja).Steal(joe); // (aya as Ninja).GetAway().GetAway().GetAway().GetAway(); // (aya as Ninja).GetAway(); Human totosai = new Samurai("Totosai"); // (totosai as Samurai).DeathBlow(aya); (totosai as Samurai).Medidate(); }