Esempio n. 1
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            public static void DrawAtlasREPEAT(hgRect r, float z, Vector2 offset, hgAtlasInfoData atlasInfo, string atlasPartName, int colorIndex, MeshSet meshSet, int boneIndex)
            {
                Vector3[] vs = r.GetVector3Positions(z);
                Vector2[] atlasUvs;
                Vector2   perfectSize;

                atlasInfo.GetRectOneMesh(atlasPartName, out perfectSize, out atlasUvs);
                hgMeshAtlas.DrawAtlas_REPEAT(atlasUvs, perfectSize, offset, meshSet, boneIndex, vs, colorIndex);
            }
Esempio n. 2
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            public static void DrawAtlasFrame(hgRect r, float z, hgAtlasInfoData atlasInfo, string atlasPartName, int colorIndex, MeshSet meshSet, int boneIndex, int[] edgeSize)
            {
                Vector3[] vs = r.GetVector3Positions(z);
                Vector2[] atlasUvs;
                hgAtlasInfoData.RECTPATTERN pattern;
                Vector2 perfectSize;

                atlasInfo.GetRectForceEdgeSize(atlasPartName, edgeSize, out perfectSize, out atlasUvs, out pattern);
                hgMeshAtlas.DrawAtlas_Sub4(pattern, atlasUvs, edgeSize, perfectSize, meshSet, boneIndex, vs, colorIndex, hgAtlasInfoData.StrechMode.STRECH_CENTER, true);
            }
Esempio n. 3
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            public static void DrawAtlas(hgRect r, float z, hgAtlasInfoData atlasInfo, string atlasPartName, int colorIndex, MeshSet meshSet, int boneIndex, bool frameOnly /*= false*/)
            {
                Vector3[] vs = r.GetVector3Positions(z);
                Vector2[] atlasUvs;
                int[]     size;
                hgAtlasInfoData.RECTPATTERN pattern;
                hgAtlasInfoData.StrechMode  strechmode;
                Vector2 perfectSize;

                atlasInfo.GetRect(atlasPartName, out perfectSize, out atlasUvs, out pattern, out size, out strechmode);
                hgMeshAtlas.DrawAtlas_Sub4(pattern, atlasUvs, size, perfectSize, meshSet, boneIndex, vs, colorIndex, strechmode, frameOnly);
            }