public static void Orbwalking_AfterAttack(AttackableUnit unit, AttackableUnit target) { if (!unit.IsMe) { return; } if (!(target is Obj_AI_Hero)) { return; } tar = (Obj_AI_Hero)target; if (menu.Item("aaqaa").GetValue <KeyBind>().Active) { if (Q.IsReady()) { Q.Cast(Game.CursorPos); } Orbwalking.Orbwalk(TargetSelector.GetTarget(625, TargetSelector.DamageType.Physical), Game.CursorPos); } if (Itemsmenu.Item("BOTRK").GetValue <bool>() && ((tar.Health / tar.MaxHealth) < botrk.Item("theirhp").GetValue <Slider>().Value) && ((ObjectManager.Player.Health / ObjectManager.Player.MaxHealth) < botrk.Item("myhp").GetValue <Slider>().Value)) { //Game.PrintChat("in"); if (Items.CanUseItem(3153)) { Items.UseItem(3153, tar); } } if (Itemsmenu.Item("Ghostblade").GetValue <bool>()) { if (Items.CanUseItem(3142)) { Items.UseItem(3142); } } if (menu.Item("UseEaa").GetValue <KeyBind>().Active) { E.Cast((Obj_AI_Base)target); menu.Item("UseEaa").SetValue <KeyBind>(new KeyBind("G".ToCharArray()[0], KeyBindType.Toggle)); } if (((orbwalker.ActiveMode.ToString() != "Combo" || !menu.Item("UseQC").GetValue <bool>()) && ((orbwalker.ActiveMode.ToString() != "Mixed" || !menu.Item("hq").GetValue <bool>()) || !Q.IsReady()))) { return; } if (menu.Item("restrictq").GetValue <bool>()) { var after = ObjectManager.Player.Position + Normalize(Game.CursorPos - ObjectManager.Player.Position) * 300; //Game.PrintChat("After: {0}", after); var disafter = Vector3.DistanceSquared(after, tar.Position); //Game.PrintChat("DisAfter: {0}", disafter); //Game.PrintChat("first calc: {0}", (disafter) - (630*630)); if ((disafter < 630 * 630) && disafter > 150 * 150) { Q.Cast(Game.CursorPos); } if (Vector3.DistanceSquared(tar.Position, ObjectManager.Player.Position) > 630 * 630 && disafter < 630 * 630) { Q.Cast(Game.CursorPos); } } else { Q.Cast(Game.CursorPos); } //Q.Cast(Game.CursorPos); }
public static void Orbwalking_AfterAttack(AttackableUnit target, EventArgs args) { if ((Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear)) && 100 * (Player.Mana / Player.MaxMana) > getSliderItem(qmenu, "Junglemana")) { var mob = MinionManager.GetMinions( Player.ServerPosition, E.Range, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth).FirstOrDefault(); var Minions = MinionManager.GetMinions( Player.Position.LSExtend(Game.CursorPos, Q.Range), Player.AttackRange, MinionTypes.All); var useQ = getCheckBoxItem(qmenu, "UseQJ"); int countMinions = 0; foreach (var minions in Minions.Where( minion => minion.Health < Player.LSGetAutoAttackDamage(minion) || minion.Health < Q.GetDamage(minion) + Player.LSGetAutoAttackDamage(minion) || minion.Health < Q.GetDamage(minion))) { countMinions++; } if (countMinions >= 2 && useQ && Q.IsReady() && Minions != null) { Q.Cast(Player.Position.LSExtend(Game.CursorPos, Q.Range / 2)); } if (useQ && Q.IsReady() && Orbwalking.InAutoAttackRange(mob) && mob != null) { Q.Cast(Game.CursorPos); } } if (!(target is AIHeroClient)) { return; } tar = (AIHeroClient)target; if (getKeyBindItem(menu, "aaqaa")) { if (Q.IsReady()) { Q.Cast(Game.CursorPos); } Orbwalker.OrbwalkTo(Game.CursorPos); } if (getKeyBindItem(emenu, "UseEaa")) { E.Cast((Obj_AI_Base)target); emenu["UseEaa"].Cast <KeyBind>().CurrentValue = !getCheckBoxItem(emenu, "UseEaa"); } if (Q.IsReady() && ((Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo) && getCheckBoxItem(qmenu, "UseQC")) || (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass) && getCheckBoxItem(qmenu, "hq")))) { if (getCheckBoxItem(qmenu, "restrictq")) { var after = ObjectManager.Player.Position + Normalize(Game.CursorPos - ObjectManager.Player.Position) * 300; //Game.PrintChat("After: {0}", after); var disafter = Vector3.DistanceSquared(after, tar.Position); //Game.PrintChat("DisAfter: {0}", disafter); //Game.PrintChat("first calc: {0}", (disafter) - (630*630)); if ((disafter < 630 * 630) && disafter > 150 * 150) { Q.Cast(Game.CursorPos); } if (Vector3.DistanceSquared(tar.Position, ObjectManager.Player.Position) > 630 * 630 && disafter < 630 * 630) { Q.Cast(Game.CursorPos); } } else { Q.Cast(Game.CursorPos); } //Q.Cast(Game.CursorPos); } }