Esempio n. 1
0
        public override void Solve()
        {
            Rides.Sort(new Ride.CompareByStartTime());
            Vehicle.CompareByTimeDriveEnd carSortTimeDriveEnd = new Vehicle.CompareByTimeDriveEnd();

            while (Rides.Count > 0)
            {
                Ride ride = Rides[0];

                Rides.RemoveAt(0);

                // Find fastest car for the ride
                Vehicles.Sort(carSortTimeDriveEnd);
                Vehicle bestCar;
                int     bestStartTime;
                FindBestCarForRide(ride, out bestCar, out bestStartTime);

                if (bestCar == null)
                {
                    continue;
                }

                // Check if valid
                // Complete ride on time
                int rideStartTime = Math.Max(ride.TimeStart, bestStartTime);
                if (rideStartTime + ride.Distance >= ride.TimeEnd)
                {
                    continue;
                }

                if (rideStartTime + ride.Distance >= Steps)
                {
                    continue;
                }

                // Add ride to car
                bestCar.AddRide(ride, rideStartTime + ride.Distance);
            }
        }
Esempio n. 2
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        public void CalculateClosestRide(List <Ride> rides)
        {
            int closest = int.MaxValue;

            for (int i = 0; i < rides.Count; i++)
            {
                Ride other = rides[i];
                if (this.ID == other.ID)
                {
                    continue;
                }

                int distance = Utils.CalculateDistance(this.EndR, this.EndC, other.StartR, other.StartC);
                if (this.TimeStart + this.Distance + distance > other.TimeLatestStart)
                {
                    continue;
                }

                closest = Math.Min(closest, distance);
            }

            ClosestRideDistance = closest;
        }
        public void CalculateClosestRide(List <Ride> rides)
        {
            int closest = int.MaxValue;

            for (int i = 0; i < rides.Count; i++)
            {
                Ride other = rides[i];
                if (this.ID == other.ID)
                {
                    continue;
                }

                int distance = this.TimeToPosition(other.StartR, other.StartC);
                if (this.TimeDriveEnd + distance > other.TimeLatestStart)
                {
                    continue;
                }

                closest = Math.Min(closest, distance);
            }

            ClosestRideDistance = closest;
        }
Esempio n. 4
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        public override void Solve()
        {
            Rides.Sort(new Ride.CompareByStartTime());
            Rides.Reverse();
            Vehicle.CompareByTimeDriveEnd carSortTimeDriveEnd = new Vehicle.CompareByTimeDriveEnd();
            Vehicles.Sort(carSortTimeDriveEnd);
            int currentTime = -1;

            while (Rides.Count > 0)
            {
                currentTime++;
                if (Vehicles[0].TimeDriveEnd > currentTime)
                {
                    currentTime = Vehicles[0].TimeDriveEnd;
                }

                if (currentTime >= this.Steps)
                {
                    break;
                }

                for (int ridePos = Rides.Count - 1; ridePos >= 0; ridePos--)
                {
                    Ride ride = Rides[ridePos];

                    // When too far in list
                    if (ride.TimeStart > currentTime)
                    {
                        break;
                    }

                    // If ride not possible
                    if (ride.TimeLatestStart < currentTime)
                    {
                        Rides.RemoveAt(ridePos);
                        continue;
                    }

                    Vehicle bestCar;
                    int     bestStartTime;
                    FindBestCarForRideMaxTime(ride, currentTime, out bestCar, out bestStartTime);

                    if (bestCar == null)
                    {
                        continue;
                    }

                    // Check if valid
                    // Complete ride on time
                    int rideStartTime = Math.Max(ride.TimeStart, bestStartTime);
                    if (rideStartTime + ride.Distance >= ride.TimeEnd)
                    {
                        continue;
                    }

                    if (rideStartTime + ride.Distance >= Steps)
                    {
                        continue;
                    }

                    // Add ride to car
                    bestCar.AddRide(ride, rideStartTime + ride.Distance);
                    Rides.RemoveAt(ridePos);

                    // Optimization - if not vehicle is free at this time - not need to continue checking
                    Vehicles.Sort(carSortTimeDriveEnd);
                    if (Vehicles[0].TimeDriveEnd > currentTime)
                    {
                        break;
                    }
                }
            }
        }
Esempio n. 5
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        public override void Solve()
        {
            Rides.Sort(new Ride.CompareByStartTime());
            Rides.Reverse();
            Vehicle.CompareByTimeDriveEnd carSortTimeDriveEnd = new Vehicle.CompareByTimeDriveEnd();
            Vehicles.Sort(carSortTimeDriveEnd);
            int currentTime = -1;

            while (Rides.Count > 0)
            {
                Vehicles.Sort(carSortTimeDriveEnd);

                currentTime++;
                if (Vehicles[0].TimeDriveEnd > currentTime)
                {
                    currentTime = Vehicles[0].TimeDriveEnd;
                }

                if (currentTime >= this.Steps)
                {
                    break;
                }

                // Clean rides list
                for (int ridePos = Rides.Count - 1; ridePos >= 0; ridePos--)
                {
                    Ride ride = Rides[ridePos];

                    // If ride not possible
                    if (ride.TimeLatestStart < currentTime)
                    {
                        Rides.RemoveAt(ridePos);
                        continue;
                    }
                }

                for (int i = 0; i < Vehicles.Count; i++)
                {
                    Vehicle car = Vehicles[i];

                    // This car (and all after) can't do rides in time
                    if (car.TimeDriveEnd > currentTime)
                    {
                        break;
                    }

                    Ride bestRide;
                    int  bestStartTime;
                    FindBestRideForCarMaxTime(car, currentTime, out bestRide, out bestStartTime);

                    if (bestRide == null)
                    {
                        continue;
                    }

                    // Check if valid
                    // Complete ride on time
                    int rideStartTime = Math.Max(bestRide.TimeStart, bestStartTime);
                    if (rideStartTime + bestRide.Distance >= bestRide.TimeEnd)
                    {
                        continue;
                    }

                    if (rideStartTime + bestRide.Distance >= Steps)
                    {
                        continue;
                    }

                    // Add ride to car
                    car.AddRide(bestRide, rideStartTime + bestRide.Distance);
                    Rides.Remove(bestRide);
                }
            }
        }
Esempio n. 6
0
        public override void Solve()
        {
            foreach (Ride ride in Rides)
            {
                ride.CalculateClosestRide(Rides);
            }

            while (true)
            {
                bool rideAdded = false;

                foreach (Vehicle car in Vehicles)
                {
                    Ride bestRide         = null;
                    int  bestCompleteTime = 0;

                    if (UseBonusMethod == false)
                    {
                        FindBestRideForCar(car, out bestRide, out bestCompleteTime);
                    }
                    else
                    {
                        FindBestRideForCarBonus(car, out bestRide, out bestCompleteTime);
                    }

                    if (bestRide == null)
                    {
                        continue;
                    }

                    rideAdded = true;
                    car.AddRide(bestRide, bestCompleteTime);
                    Rides.Remove(bestRide);
                }

                if (rideAdded == false)
                {
                    break;
                }
            }

            // Optimization phase
            while (true)
            {
                if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartSimple, 1))
                {
                    continue;
                }

                if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartClosest, 1))
                {
                    continue;
                }

                if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartClosestV2, 1))
                {
                    continue;
                }

                if (TryCarsPushRide())
                {
                    continue;
                }

                //int score = this.CalculateScore();
                //this.WriteOutput(InputFileName + "." + score + ".out.txt");

                if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartSimple, 2))
                {
                    continue;
                }

                if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartClosest, 2))
                {
                    continue;
                }

                if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartClosestV2, 2))
                {
                    continue;
                }

                /*
                 * if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartSimple, 3))
                 *  continue;
                 *
                 * if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartClosest, 3))
                 *  continue;
                 *
                 * if (TryCarsX2Reallocate(AllocateRidesToCar_FindEarlyStartClosestV2, 3))
                 *  continue;
                 */
                break;
            }
        }
Esempio n. 7
0
        protected void AllocateRidesToCar_FindEarlyStartClosestV2(Vehicle car, List <Ride> rides, int bonusValue, out Ride bestRide, out int bestCompleteTime)
        {
            bestRide         = null;
            bestCompleteTime = 0;
            double bestStartTime = 0;

            foreach (Ride ride in rides)
            {
                int timeToDrive = car.TimeToPosition(ride.StartR, ride.StartC);
                int carToStart  = car.TimeDriveEnd + timeToDrive;
                if (carToStart > ride.TimeEnd)
                {
                    continue;
                }
                double startTime    = Math.Max(carToStart, ride.TimeStart);
                int    completeTime = (int)startTime + ride.Distance;
                if (completeTime > ride.TimeEnd)
                {
                    continue;
                }

                if ((double)completeTime <= 0.98 * this.Steps)
                {
                    startTime += (int)((double)ride.ClosestRideDistance / 16.0);
                }

                if (bestRide == null)
                {
                    bestCompleteTime = completeTime;
                    bestRide         = ride;
                    bestStartTime    = startTime;
                }
                else if (startTime < bestStartTime)
                {
                    bestCompleteTime = completeTime;
                    bestRide         = ride;
                    bestStartTime    = startTime;
                }
            }
        }
Esempio n. 8
0
        public override void Solve()
        {
            Rides.Sort(new Ride.CompareByStartTime());
            Vehicle.CompareByTimeDriveEnd carSortTimeDriveEnd = new Vehicle.CompareByTimeDriveEnd();

            while (Rides.Count > 0)
            {
                Vehicles.Sort(carSortTimeDriveEnd);

                Vehicle bestGlobalCar          = null;
                int     bestGlobalCompleteTime = int.MaxValue;
                Ride    bestGlobalRide         = null;

                foreach (Ride ride in Rides)
                {
                    // All other rides will start later
                    if (ride.TimeStart > bestGlobalCompleteTime)
                    {
                        break;
                    }

                    int rideTime = ride.Distance;

                    // Find fastest car for the ride
                    Vehicle bestCar;
                    int     bestCompleteTime;
                    FindBestCarForRideComplete(ride, out bestCar, out bestCompleteTime);

                    // Check if valid
                    // Complete ride on time
                    if (bestCompleteTime >= ride.TimeEnd)
                    {
                        continue;
                    }

                    if (bestCompleteTime >= Steps)
                    {
                        continue;
                    }

                    if (bestGlobalCar == null)
                    {
                        bestGlobalCar          = bestCar;
                        bestGlobalCompleteTime = bestCompleteTime;
                        bestGlobalRide         = ride;
                    }
                    else if (bestCompleteTime < bestGlobalCompleteTime)
                    {
                        bestGlobalCar          = bestCar;
                        bestGlobalCompleteTime = bestCompleteTime;
                        bestGlobalRide         = ride;
                    }
                }

                if (bestGlobalRide == null)
                {
                    return;
                }

                // Add ride to car
                bestGlobalCar.AddRide(bestGlobalRide,
                                      bestGlobalCompleteTime);

                // Remove ride from list
                for (int i = 0; i < Rides.Count; i++)
                {
                    if (Rides[i].ID == bestGlobalRide.ID)
                    {
                        Rides.RemoveAt(i);
                        break;
                    }
                }
            }
        }