public static void Show(GUN gun) { string Barell = "Cal: " + gun.Barrel.cal + "\nMatherial: " + gun.Barrel.matherial + "\nModel: " + gun.Barrel.model + "\n"; string Priklad = "Matherial: " + gun.Priklad.matherial + "\n"; string Trigger = "Model: " + gun.Trigger.model + "\n"; string Sight = "Model: " + gun.Sight.model + "\n"; string Magazine = "Number of bullets: " + gun.Magazin.number_of_bulets + "\n"; double RifleWeight = (gun.Barrel.weight + gun.Priklad.weight + gun.Trigger.weight + gun.Sight.weight + gun.Magazin.weight); Console.WriteLine(gun.name + ":\n" + Barell + Priklad + Trigger + Sight + Magazine + "Rifle weight: " + RifleWeight + "kg\n"); }
public void CreateGun() { Gun = new GUN(); }