public static void Show(GUN gun)
 {
     string Barell = "Cal: " + gun.Barrel.cal + "\nMatherial: " + gun.Barrel.matherial + "\nModel: " + gun.Barrel.model + "\n";
     string Priklad = "Matherial: " + gun.Priklad.matherial + "\n";
     string Trigger = "Model: " + gun.Trigger.model + "\n";
     string Sight = "Model: " + gun.Sight.model + "\n";
     string Magazine = "Number of bullets: " + gun.Magazin.number_of_bulets + "\n";
     double RifleWeight = (gun.Barrel.weight + gun.Priklad.weight + gun.Trigger.weight + gun.Sight.weight + gun.Magazin.weight);
     Console.WriteLine(gun.name + ":\n" + Barell + Priklad + Trigger + Sight + Magazine + "Rifle weight: " + RifleWeight + "kg\n");
 }
 public void CreateGun()
 {
     Gun = new GUN();
 }