Esempio n. 1
0
 protected override void filterForConnection(CanvasNode node, connectionRule rule)
 {
     foreach (CanvasNode gn in mNodes)
     {
         Type gnType = gn.GetType();
         if (!rule.isValidType(gnType))
         {
             if (!(gn is ConnectionPoint))
             {
                 gn.IsVisible = true;
             }
             else
             {
                 gn.IsVisible = false;
             }
             gn.IsEnabled = false;
         }
         else
         {
               ConnectionPoint cp = node as ConnectionPoint;
               ConnectionPoint cpg = gn as ConnectionPoint;
               if (cp.OwnerNode == cpg.OwnerNode ||
                   cp.ParamType.Type != cpg.ParamType.Type)
               {
                   gn.IsVisible = false;
                   gn.IsEnabled = false;
               }
         }
     }
 }
Esempio n. 2
0
        protected CanvasNode intersectNodeMouseLoc(Point mousePoint, int targetDepth)
        {
            Point      currPt       = transformPoint(mousePoint, mTransformMatInv);
            CanvasNode selectedNode = null;

            foreach (CanvasNode gn in mNodes)
            {
                if (gn.isMouseOver(currPt))
                {
                    if (targetDepth != -1)
                    {
                        if (gn.mDepthLayer != targetDepth)
                        {
                            continue;
                        }
                    }


                    if (selectedNode != null)
                    {
                        if (gn.mDepthLayer > selectedNode.mDepthLayer)
                        {
                            selectedNode = gn;
                        }
                    }
                    else
                    {
                        selectedNode = gn;
                    }
                }
            }
            return(selectedNode);
        }
Esempio n. 3
0
      void populateCanvasFromLoad(MaskDAGXML xmldat)
      {
         cleanCanvas();
         newCanvas();

         for (int i = 0; i < xmldat.mNodes.Count; i++)
         {
            Type t = xmldat.mNodes[i].GetType();
            MaskDAGGraphNode val = null;
            try
            {
               System.Reflection.ConstructorInfo ci = t.GetConstructor(new Type[] { typeof(GraphCanvas) });
               val = ((MaskDAGGraphNode)ci.Invoke(new object[] { this }));
            }
            catch (Exception e)
            {
               e.ToString();
               return;
            }
            val.load(xmldat.mNodes[i]);
            addCanvasNode(val);
         }

         //load our connections now
         for (int i = 0; i < xmldat.mConnections.Count; i++)
         {
            CanvasNode start = findConnectionNode(xmldat.mConnections[i].mOwnerDeviceID, xmldat.mConnections[i].mConnectionName);
            CanvasNode end = findConnectionNode(xmldat.mConnections[i].mNeighborDeviceID, xmldat.mConnections[i].mNeighborConnectionName);
            if (start == null || end == null) continue;

            addConnection(start, end);

         }
      }
Esempio n. 4
0
        public virtual void onMouseUp(Point mousePoint, MouseEventArgs mouseEvent)
        {
            mMouseIsDown = false;

            //if we're dragging
            if (mDragging)
            {
                mCurrentPoint = mouseEvent.Location;

                //if we wern't dragging an object, then we were in selection
                if (!mClickedOnGraphObject)
                {
                    selectNodesInDragRect();
                }


                mDragging = false;
                return; //don't continue from here.
            }



            //if we DIDN'T click on an object
            if (!mClickedOnGraphObject)
            {
                if (mouseEvent.Button == MouseButtons.Right)
                {
                    if (mPanning)
                    {
                        mPanning = false;
                    }
                    else
                    {
                        //clear all nodes and show context menu
                        mClickedPoint = mouseEvent.Location;
                        deselectAllNodes();
                        contextMenuStrip1.Show(mousePoint);
                    }
                }

                if (mouseEvent.Button == MouseButtons.Left)
                {
                    //just clear all nodes
                    deselectAllNodes();
                }
            }
            else
            {
                CanvasNode selectedNode = intersectNodeMouseLoc(mouseEvent.Location);
                if (selectedNode != null)
                {
                    selectedNode.onMouseUp(mouseEvent.Location, mouseEvent);
                }
            }
        }
Esempio n. 5
0
 protected virtual void filterForConnection(CanvasNode node, connectionRule rule)
 {
     foreach (CanvasNode gn in mNodes)
     {
         if (rule.isInvalidType(gn.GetType()))
         {
             gn.IsVisible = false;
             gn.IsEnabled = false;
         }
     }
 }
Esempio n. 6
0
 public override void onDoubleClick(Point mousePoint, MouseEventArgs mouseEvent)
 {
     CanvasNode selectedNode = intersectNodeMouseLoc(mouseEvent.Location);
     if (selectedNode != null)
     {
         MaskDAGGraphNode gn = selectedNode as MaskDAGGraphNode;
         if (gn == null)
             return;
         if (mouseEvent.Button == MouseButtons.Left)
         {
           gn.displayPropertiesDlg();
         }
     }
  }
Esempio n. 7
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      public void generatePreview(CanvasNode cn)
      {
          OutputGenerationParams ogp = new OutputGenerationParams();
          ogp.Width = 128;
          ogp.Height = 128;

          MaskDAGGraphNode gn = (MaskDAGGraphNode)cn;
          MaskParam mp = new MaskParam();
          InputConnectionPoint icp = new InputConnectionPoint(mp,true,"Preview",gn,this);
          gn.computeOutput(icp,ogp);

          if (onUpdateCallback != null)
          {
              DAGMask m = mp.Value;
              onUpdateCallback(ref m);
          }
       }
Esempio n. 8
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        protected void removeConnections(CanvasNode n)
        {
            if (n != null && n.Neighbors != null)
            {
                for (int i = 0; i < n.Neighbors.Count; i++)
                {
                    CanvasNode cn = n.Neighbors[i];

                    if (cn == null || cn.Neighbors == null)
                    {
                        continue;
                    }

                    cn.Neighbors.Remove(n);
                }

                n.Neighbors.Clear();
            }
        }
Esempio n. 9
0
        void drawTempConnectionLine(Graphics g)
        {
            Point currPt    = transformPoint(mCurrentPoint, mTransformMatInv);
            Point clickedPt = transformPoint(mClickedPoint, mTransformMatInv);
            //snapping
            CanvasNode selectedNode = intersectNodeMouseLoc(mCurrentPoint);

            if (selectedNode != null)
            {
                currPt    = selectedNode.Location;
                currPt.X += selectedNode.Size.Width >> 1;
                currPt.Y += selectedNode.Size.Height >> 1;
            }

            //draw connection line..


            mTempConnectionLineAngled.setStartPoint(clickedPt.X, clickedPt.Y);
            mTempConnectionLineAngled.setEndPoint(currPt.X, currPt.Y);
            mTempConnectionLineAngled.render(g);
        }
Esempio n. 10
0
        public virtual void onMouseMove(Point mousePoint, MouseEventArgs mouseEvent)
        {
            if (mMode == eMode.eModeNone)
            {
                if (mMouseIsDown)
                {
                    if (mouseEvent.Button == MouseButtons.Left)
                    {
                        mDragging = true;
                        if (mClickedOnGraphObject)
                        {
                            foreach (CanvasNode gn in mNodes)
                            {
                                if (gn.mDepthLayer == 0 && gn.IsSelected)
                                {
                                    gn.draggedByMouse(mCurrentPoint, mouseEvent.Location);
                                }
                            }
                        }
                    }
                    else if (mouseEvent.Button == MouseButtons.Middle)
                    {
                        mPanning = true;
                        //we're panning
                        translateCanvas(mCurrentPoint, mouseEvent.Location);
                    }
                }
                else
                {
                    CanvasNode selectedNode = intersectNodeMouseLoc(mouseEvent.Location);
                    if (selectedNode != null)
                    {
                        selectedNode.onMouseOver(mousePoint, mouseEvent);
                    }
                }
            }


            mCurrentPoint = mouseEvent.Location;
        }
Esempio n. 11
0
        public virtual void onMouseDown(Point mousePoint, MouseEventArgs mouseEvent)
        {
            mMouseIsDown          = true;
            mDragging             = false;
            mClickedPoint         = mouseEvent.Location;
            mCurrentPoint         = mouseEvent.Location;
            mClickedOnGraphObject = false;

            //find the node intersecting with the mouse
            CanvasNode selectedNode = intersectNodeMouseLoc(mClickedPoint);

            if (mMode == eMode.eModeNone)
            {
                if (selectedNode != null)
                {
                    mClickedOnGraphObject = true;
                    if (mouseEvent.Button == MouseButtons.Left)
                    {
                        //if this node isn't select it, then clear, and select it
                        if (!selectedNode.IsSelected)
                        {
                            deselectAllNodes();
                            selectedNode.IsSelected = true;

                            //is this a connection type node? if so, put us in connection mode!
                            int connectionIndex = connectionTypeIndex(selectedNode);
                            if (connectionIndex != -1)
                            {
                                removeConnections(selectedNode);
                                mMode = eMode.eModeConnection;
                                filterForConnection(selectedNode, mConnectionRules[connectionIndex]);
                                selectedNode.IsEnabled = true;
                                selectedNode.IsVisible = true;
                                mPrevSelectedNode      = selectedNode;
                            }
                        }
                    }
                    else
                    {
                        //per node context menu plz..
                    }

                    selectedNode.onMouseDown(mCurrentPoint, mouseEvent);
                }
                else
                {
                    if (mouseEvent.Button == MouseButtons.Right)
                    {
                    }
                }
            }
            else
            {
                if (selectedNode == null)
                {
                    mMode = eMode.eModeNone;
                    unfilterForConnection();
                }
                else
                {
                    mClickedOnGraphObject = true;
                    if (mouseEvent.Button == MouseButtons.Left)
                    {
                        removeConnections(selectedNode);

                        //connect us
                        addConnection(mPrevSelectedNode, selectedNode);
                        mPrevSelectedNode = null;

                        deselectAllNodes();
                    }

                    mMode = eMode.eModeNone;
                    unfilterForConnection();
                }
            }


            selectedNode = null;
        }
Esempio n. 12
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 protected void addConnection(CanvasNode a, CanvasNode b)
 {
     a.Neighbors.Add(b);
     b.Neighbors.Add(a);
 }
Esempio n. 13
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 public void removeCanvasNode(CanvasNode cn)
 {
     cn.OnRemovedFromCanvas();
     removeConnections(cn);
     mNodes.Remove(cn);
 }
Esempio n. 14
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 public void addCanvasNode(CanvasNode cn)
 {
     mNodes.Add(cn);
 }