public FileSet(sync.RWMutex mutex = default, long @base = default, slice <ptr <File> > files = default, ref ptr <File> last = default) { this.mutex = mutex; this.@base = @base; this.files = files; this.last = last; }
public ipv6ZoneCache(sync.RWMutex RWMutex = default, time.Time lastFetched = default, map <@string, long> toIndex = default, map <long, @string> toName = default) { this.m_RWMutexRef = new ptr <sync.RWMutex>(RWMutex); this.lastFetched = lastFetched; this.toIndex = toIndex; this.toName = toName; }
public Conn(ref ptr <DB> db = default, sync.RWMutex closemu = default, ref ptr <driverConn> dc = default, int done = default) { this.db = db; this.closemu = closemu; this.dc = dc; this.done = done; }
public common(sync.RWMutex mu = default, slice<byte> output = default, io.Writer w = default, bool ran = default, bool failed = default, bool skipped = default, bool done = default, Action cleanup = default, @string cleanupName = default, slice<System.UIntPtr> cleanupPc = default, bool chatty = default, bool bench = default, bool finished = default, int hasSub = default, long raceErrors = default, @string runner = default, ref ptr<common> parent = default, long level = default, slice<System.UIntPtr> creator = default, @string name = default, time.Time start = default, time.Duration duration = default, channel<bool> barrier = default, channel<bool> signal = default, slice<ptr<T>> sub = default, sync.Once tempDirOnce = default, @string tempDir = default, error tempDirErr = default, int tempDirSeq = default) { this.mu = mu; this.output = output; this.w = w; this.ran = ran; this.failed = failed; this.skipped = skipped; this.done = done; this.cleanup = cleanup; this.cleanupName = cleanupName; this.cleanupPc = cleanupPc; this.chatty = chatty; this.bench = bench; this.finished = finished; this.hasSub = hasSub; this.raceErrors = raceErrors; this.runner = runner; this.parent = parent; this.level = level; this.creator = creator; this.name = name; this.start = start; this.duration = duration; this.barrier = barrier; this.signal = signal; this.sub = sub; this.tempDirOnce = tempDirOnce; this.tempDir = tempDir; this.tempDirErr = tempDirErr; this.tempDirSeq = tempDirSeq; }
public ServeMux(sync.RWMutex mu = default, map <@string, muxEntry> m = default, slice <muxEntry> es = default, bool hosts = default) { this.mu = mu; this.m = m; this.es = es; this.hosts = hosts; }
public Switch(sync.Once once = default, sync.RWMutex fmu = default, map <FilterType, Filter> fltab = default, sync.RWMutex smu = default, Sockets sotab = default, stats stats = default) { this.once = once; this.fmu = fmu; this.fltab = fltab; this.smu = smu; this.sotab = sotab; this.stats = stats; }
public Tx(ref ptr <DB> db = default, sync.RWMutex closemu = default, ref ptr <driverConn> dc = default, driver.Tx txi = default, Action <error> releaseConn = default, int done = default, bool keepConnOnRollback = default, Action cancel = default, context.Context ctx = default) { this.db = db; this.closemu = closemu; this.dc = dc; this.txi = txi; this.releaseConn = releaseConn; this.done = done; this.keepConnOnRollback = keepConnOnRollback; this.cancel = cancel; this.ctx = ctx; }
public Mem(sync.RWMutex mu = default, map <@string, @string> table = default) { this.mu = mu; this.table = table; }
public Apple(sync.RWMutex hey = default, long x = default) { this.hey = hey; this.x = x; }
public resolverConfig(sync.Once initOnce = default, channel <object> ch = default, time.Time lastChecked = default, sync.RWMutex mu = default, ref ptr <dnsConfig> dnsConfig = default) { this.initOnce = initOnce; this.ch = ch; this.lastChecked = lastChecked; this.mu = mu; this.dnsConfig = dnsConfig; }
public common(map <@string, ptr <Template> > tmpl = default, option option = default, sync.RWMutex muFuncs = default, FuncMap parseFuncs = default, map <@string, reflect.Value> execFuncs = default) { this.tmpl = tmpl; this.option = option; this.muFuncs = muFuncs; this.parseFuncs = parseFuncs; this.execFuncs = execFuncs; }
public Process(long Pid = default, System.UIntPtr handle = default, uint isdone = default, sync.RWMutex sigMu = default) { this.Pid = Pid; this.handle = handle; this.isdone = isdone; this.sigMu = sigMu; }
public Map(sync.Map m = default, sync.RWMutex keysMu = default, slice <@string> keys = default) { this.m = m; this.keysMu = keysMu; this.keys = keys; }
public EmbeddedRWMutex(sync.RWMutex RWMutex = default) { this.m_RWMutexRef = new ptr <sync.RWMutex>(RWMutex); }
public Rows(ref ptr <driverConn> dc = default, Action <error> releaseConn = default, driver.Rows rowsi = default, Action cancel = default, ref ptr <driverStmt> closeStmt = default, sync.RWMutex closemu = default, bool closed = default, error lasterr = default, slice <driver.Value> lastcols = default) { this.dc = dc; this.releaseConn = releaseConn; this.rowsi = rowsi; this.cancel = cancel; this.closeStmt = closeStmt; this.closemu = closemu; this.closed = closed; this.lasterr = lasterr; this.lastcols = lastcols; }
public Stmt(ref ptr <DB> db = default, @string query = default, error stickyErr = default, sync.RWMutex closemu = default, stmtConnGrabber cg = default, ref ptr <driverStmt> cgds = default, ref ptr <Stmt> parentStmt = default, sync.Mutex mu = default, bool closed = default, slice <connStmt> css = default, ulong lastNumClosed = default) { this.db = db; this.query = query; this.stickyErr = stickyErr; this.closemu = closemu; this.cg = cg; this.cgds = cgds; this.parentStmt = parentStmt; this.mu = mu; this.closed = closed; this.css = css; this.lastNumClosed = lastNumClosed; }