void UpdateBlockSize(NAudioVST naudiovst, VstPlugin plugin, AudioProcess parent) { VstAudioBufferManager io = new VstAudioBufferManager(plugin.PluginInfo.AudioOutputCount, BlockSize); UpdateBlock(naudiovst, plugin); binput = parent.boutput; boutput = io.ToArray(); }
void UpdateBlockSize(NAudioVST naudiovst, VstPlugin plugin) { VstAudioBufferManager ii = null, io = null; ii = new VstAudioBufferManager(plugin.PluginInfo.AudioInputCount, BlockSize); io = new VstAudioBufferManager(plugin.PluginInfo.AudioOutputCount, BlockSize); UpdateBlock(naudiovst, plugin); binput = ii.ToArray(); boutput = io.ToArray(); }
void UpdateBlock(NAudioVST naudiovst, VstPlugin plugin) { plugin.PluginCommandStub.SetBlockSize(BlockSize); plugin.PluginCommandStub.SetSampleRate(naudiovst.Settings.Rate); plugin.PluginCommandStub.SetProcessPrecision(VstProcessPrecision.Process32); }
public AudioProcess(NAudioVST naudiovst, VstPlugin plugin, int nch, int blockSize) { this.nch = nch; this.BlockSize = blockSize; UpdateBlockSize(naudiovst, plugin); }
public AudioProcess(NAudioVST naudiovst, VstPlugin plugin, AudioProcess parent) { this.nch = parent.nch; this.BlockSize = parent.BlockSize; UpdateBlockSize(naudiovst, plugin, parent); }
public NAudioVstContainer(IMidiParserUI parent) { this.parent = parent; this.vstPlayer = new NAudioVST(this); this.pluginManager = new VstPluginManager(this); }
public AudioProcess(NAudioVST naudiovst, VstPlugin plugin, AudioProcess parent) { this.nch = parent.nch; this.BlockSize = parent.BlockSize; UpdateBlockSize(naudiovst,plugin,parent); }
public AudioProcess(NAudioVST naudiovst, VstPlugin plugin, int nch, int blockSize) { this.nch = nch; this.BlockSize = blockSize; UpdateBlockSize(naudiovst,plugin); }
void UpdateBlockSize( NAudioVST naudiovst, VstPlugin plugin, AudioProcess parent) { VstAudioBufferManager io = new VstAudioBufferManager(plugin.PluginInfo.AudioOutputCount, BlockSize); UpdateBlock(naudiovst,plugin); binput = parent.boutput; boutput = io.ToArray(); }
void UpdateBlockSize( NAudioVST naudiovst, VstPlugin plugin ) { VstAudioBufferManager ii = null, io = null; ii = new VstAudioBufferManager(plugin.PluginInfo.AudioInputCount, BlockSize); io = new VstAudioBufferManager(plugin.PluginInfo.AudioOutputCount, BlockSize); UpdateBlock(naudiovst,plugin); binput = ii.ToArray(); boutput = io.ToArray(); }