private static EMFFont Process(byte[] RecordData) { //put the Data into a stream and use a binary reader to read the data MemoryStream _ms = null; BinaryReader _br = null; try { _ms = new MemoryStream(RecordData); _br = new BinaryReader(_ms); UInt32 Version = _br.ReadUInt32(); Single EmSize = _br.ReadSingle(); UInt32 SizeUnit = _br.ReadUInt32(); Int32 FontStyleFlags = _br.ReadInt32(); _br.ReadUInt32(); UInt32 NameLength = _br.ReadUInt32(); char[] FontFamily = new char[NameLength]; System.Text.UnicodeEncoding d = new System.Text.UnicodeEncoding(); d.GetChars(_br.ReadBytes((int)NameLength * 2),0,(int)NameLength * 2,FontFamily,0); Font aFont = new Font(new String(FontFamily), EmSize, (FontStyle)FontStyleFlags, (GraphicsUnit)SizeUnit); EMFFont ThisFont = new EMFFont(); ThisFont.myFont = aFont; return ThisFont; } finally { if (_br != null) _br.Close(); if (_ms != null) _ms.Dispose(); } }
private static EMFFont Process(byte[] RecordData) { //put the Data into a stream and use a binary reader to read the data MemoryStream _ms = null; BinaryReader _br = null; try { _ms = new MemoryStream(RecordData); _br = new BinaryReader(_ms); UInt32 Version = _br.ReadUInt32(); Single EmSize = _br.ReadSingle(); UInt32 SizeUnit = _br.ReadUInt32(); Int32 FontStyleFlags = _br.ReadInt32(); _br.ReadUInt32(); UInt32 NameLength = _br.ReadUInt32(); char[] FontFamily = new char[NameLength]; System.Text.UnicodeEncoding d = new System.Text.UnicodeEncoding(); d.GetChars(_br.ReadBytes((int)NameLength * 2), 0, (int)NameLength * 2, FontFamily, 0); Font aFont = new Font(new String(FontFamily), EmSize, (FontStyle)FontStyleFlags, (GraphicsUnit)SizeUnit); EMFFont ThisFont = new EMFFont(); ThisFont.myFont = aFont; return(ThisFont); } finally { if (_br != null) { _br.Close(); } if (_ms != null) { _ms.Dispose(); } } }
public List <PageItem> Process(int Flags, byte[] RecordData) { MemoryStream _ms = null; BinaryReader _br = null; MemoryStream _fs = null; BinaryReader _fr = null; try { _fs = new MemoryStream(BitConverter.GetBytes(Flags)); _fr = new BinaryReader(_fs); //Byte 1 will be ObjectID - a font in the object table byte ObjectID = _fr.ReadByte(); //Byte 2 is the real flags byte RealFlags = _fr.ReadByte(); // 0 1 2 3 4 5 6 7 // X X X X X X X S // if S = type of brush - if S then ARGB, else a brush object in object table _ms = new MemoryStream(RecordData); _br = new BinaryReader(_ms); bool BrushIsARGB = ((RealFlags & (int)Math.Pow(2, 7)) == (int)Math.Pow(2, 7)); Brush b; if (BrushIsARGB) { byte A, R, G, B; B = _br.ReadByte(); G = _br.ReadByte(); R = _br.ReadByte(); A = _br.ReadByte(); b = new SolidBrush(Color.FromArgb(A, R, G, B)); } else { UInt32 BrushID = _br.ReadUInt32(); EMFBrush EMFb = (EMFBrush)ObjectTable[(byte)BrushID]; b = EMFb.myBrush; } UInt32 FormatID = _br.ReadUInt32(); // Index of Optional stringFormatobject in Object Table... UInt32 StringLength = _br.ReadUInt32(); //bounding of string... Single recX = _br.ReadSingle(); Single recY = _br.ReadSingle(); Single recWidth = _br.ReadSingle(); Single recHeight = _br.ReadSingle(); //Array of Chars... char[] StringData = new char[StringLength]; System.Text.UnicodeEncoding d = new System.Text.UnicodeEncoding(); d.GetChars(_br.ReadBytes((int)StringLength * 2), 0, (int)StringLength * 2, StringData, 0); EMFFont EF = (EMFFont)ObjectTable[(byte)ObjectID]; Font f = EF.myFont; StringFormat sf; if (ObjectTable.Contains((byte)FormatID)) { EMFStringFormat ESF = (EMFStringFormat)ObjectTable[(byte)FormatID]; sf = ESF.myStringFormat; } else { sf = new StringFormat(); } DoInstructions(f, sf, b, recX, recY, recWidth, recHeight, new String(StringData)); return(items); } finally { if (_br != null) { _br.Close(); } if (_ms != null) { _ms.Dispose(); } if (_fr != null) { _fr.Close(); } if (_fs != null) { _fs.Dispose(); } } }
internal static EMFRecordObject getObject(int flags, byte[] RecordData) { MemoryStream _ms = null; BinaryReader _br = null; try { //Put the Flags into a stream and then use a binary Reader to read the Flags _ms = new MemoryStream(BitConverter.GetBytes(flags)); _br = new BinaryReader(_ms); //ObjectID is least significant byte (which will be the first byte in the byte array due to Little Endian) byte Objectid = _br.ReadByte(); //Object Type next... byte ObjectTyp = _br.ReadByte(); //Don't know what to do if this object continues on the next one! bool ContinuesOnNextObject = ((ObjectTyp & 128) == 128); if (ContinuesOnNextObject) { ObjectTyp ^= 128; } switch ((UInt16)ObjectTyp) { case (UInt16)EmfObjectType.invalid: break; case (UInt16)EmfObjectType.brush: EMFBrush Obrush = EMFBrush.getEMFBrush(RecordData); Obrush.ObjectID = Objectid; return(Obrush); case (UInt16)EmfObjectType.pen: EMFPen OPen = EMFPen.getEMFPen(RecordData); OPen.ObjectID = Objectid; return(OPen); case (UInt16)EmfObjectType.path: break; case (UInt16)EmfObjectType.region: break; case (UInt16)EmfObjectType.image: break; case (UInt16)EmfObjectType.font: EMFFont OFont = EMFFont.getEMFFont(RecordData); OFont.ObjectID = Objectid; return(OFont); case (UInt16)EmfObjectType.stringformat: EMFStringFormat Ostringformat = EMFStringFormat.getEMFStringFormat(RecordData); Ostringformat.ObjectID = Objectid; return(Ostringformat); case (UInt16)EmfObjectType.ImageAttributes: break; case (UInt16)EmfObjectType.CustomLineType: break; } return(null); } catch (Exception e) { throw e; } finally { if (_br != null) { _br.Close(); } if (_ms != null) { _ms.Dispose(); } } }