} //end void validation for first player public void validatePlayerTwoSpin() { wheel player2 = new wheel(); guesserTwo guesser2 = new guesserTwo(); int number = -1000; //get the spin to determine where numbers fall int p2Spin = player2.getSpin(); if (p2Spin == -1000) { MessageBox.Show("SORRY BUT YOUR SPIN LANDED ON -1000 " + "\nTHIS MEANS YOU LOST A TURN" + "\nAND LOST $1000"); player2.calculateMoney(number); int total = player2.getTotalMoney(); txtPlayerTwo.Text = "$" + total.ToString("n2"); MessageBox.Show("Next players turn"); //hide buttons and messages on the load btnSpinPlayerOne.Hide(); btnSolvePlayerOne.Hide(); lblMessageOne.Hide(); btnSpinPlayerThree.Show(); btnSolvePlayerThree.Show(); lblMessageThree.Show(); btnSpinPlayerTwo.Hide(); btnSolvePlayerTwo.Hide(); lblMessageTwo.Hide(); }//end if else if (p2Spin == 0) { MessageBox.Show("SORRY BUT YOUR SPIN LANDED ON 0 " + "\nTHIS MEANS YOU LOST A TURN"); number = 0; player2.calculateMoney(number); int total = player2.getTotalMoney(); txtPlayerTwo.Text = "$" + total.ToString("n2"); MessageBox.Show("Next players turn"); // txtPlayerThree.Focus(); //hide buttons and messages on the load btnSpinPlayerOne.Hide(); btnSolvePlayerOne.Hide(); lblMessageOne.Hide(); btnSpinPlayerThree.Show(); btnSolvePlayerThree.Show(); lblMessageThree.Show(); btnSpinPlayerTwo.Hide(); btnSolvePlayerTwo.Hide(); lblMessageTwo.Hide(); }//end else if else { number = 0; player2.calculateMoney(number); int total = player2.getTotalMoney(); txtPlayerTwo.Text = "$" + total.ToString("n2"); MessageBox.Show("Your spin landed on $" + p2Spin + " dollars"); this.Hide(); guesser2.Show(); } //end else } //end void method validation for the second player
}//end void method private void btnSolve_Click(object sender, EventArgs e) { try { wheelOfFortune finish = new wheelOfFortune(); wheel player1Money = new wheel(); wheel player2Money = new wheel(); wheel player3Money = new wheel(); //make 3 guessers have a answer method in there class to use here guesser g1 = new guesser(); guesserTwo g2 = new guesserTwo(); guesserThree g3 = new guesserThree(); //if and else statements for player 1 if (g1.answer() == "SOFTWARE DEVELOPER" && txtSolve.Text == "SOFTWARE DEVELOPER") { txtSolve.Text = "SOFTWARE DEVELOPER"; int total = player1Money.getTotalMoney(); MessageBox.Show("Congratulations player one has won the game!" + "\nAmount of money won: " + total.ToString("n2")); //calling a void method gameOver(); }//end if else { MessageBox.Show("OOPS that is not the right answer....Next players turn"); this.Hide(); finish.Show(); //hide buttons and messages finish.btnSpinPlayerOne.Hide(); finish.btnSolvePlayerOne.Hide(); finish.lblMessageOne.Hide(); finish.btnSpinPlayerTwo.Show(); finish.btnSolvePlayerTwo.Show(); finish.lblMessageTwo.Show(); finish.btnSpinPlayerThree.Hide(); finish.btnSolvePlayerThree.Hide(); finish.lblMessageThree.Hide(); }//end else //if and else statements for player 2 if (g2.answer() == "SOFTWARE DEVELOPER" && txtSolve.Text == "SOFTWARE DEVELOPER") { txtSolve.Text = "SOFTWARE DEVELOPER"; int total = player2Money.getTotalMoney(); MessageBox.Show("Congratulations player two has won the game!" + "\nAmount of money won: " + total.ToString("n2")); //calling a void method gameOver(); }//end if else { MessageBox.Show("OOPS that is not the right answer....Next players turn"); this.Hide(); finish.Show(); //hide buttons and messages finish.btnSpinPlayerOne.Hide(); finish.btnSolvePlayerOne.Hide(); finish.lblMessageOne.Hide(); finish.btnSpinPlayerTwo.Hide(); finish.btnSolvePlayerTwo.Hide(); finish.lblMessageTwo.Hide(); finish.btnSpinPlayerThree.Show(); finish.btnSolvePlayerThree.Show(); finish.lblMessageThree.Show(); }//end else //if and else statements for player 3 if (g3.answer() == "SOFTWARE DEVELOPER" && txtSolve.Text == "SOFTWARE DEVELOPER") { txtSolve.Text = "SOFTWARE DEVELOPER"; int total = player3Money.getTotalMoney(); MessageBox.Show("Congratulations player three has won the game!" + "\nAmount of money won: " + total.ToString("n2")); //calling a void method gameOver(); }//end if else { MessageBox.Show("OOPS that is not the right answer....Next players turn"); this.Hide(); finish.Show(); //hide buttons and messages finish.btnSpinPlayerOne.Show(); finish.btnSolvePlayerOne.Show(); finish.lblMessageOne.Show(); finish.btnSpinPlayerTwo.Hide(); finish.btnSolvePlayerTwo.Hide(); finish.lblMessageTwo.Hide(); finish.btnSpinPlayerThree.Hide(); finish.btnSolvePlayerThree.Hide(); finish.lblMessageThree.Hide(); } //end else } //end try catch (FormatException formatE) { MessageBox.Show(formatE.Message); }//end catch catch (Exception ex) { MessageBox.Show(ex.Message); } //end catch } //end void method