/// <summary> /// Deprecated Method for adding a new object to the Friends EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToFriends(Friends friends) { base.AddObject("Friends", friends); }
/// <summary> /// Create a new Friends object. /// </summary> /// <param name="u_username">Initial value of the u_username property.</param> /// <param name="f_username">Initial value of the f_username property.</param> /// <param name="f_timestamp">Initial value of the f_timestamp property.</param> /// <param name="f_accepted">Initial value of the f_accepted property.</param> /// <param name="f_denied_counter">Initial value of the f_denied_counter property.</param> public static Friends CreateFriends(global::System.String u_username, global::System.String f_username, global::System.DateTime f_timestamp, global::System.Boolean f_accepted, global::System.Int32 f_denied_counter) { Friends friends = new Friends(); friends.u_username = u_username; friends.f_username = f_username; friends.f_timestamp = f_timestamp; friends.f_accepted = f_accepted; friends.f_denied_counter = f_denied_counter; return friends; }