public override void Connect(int localPort, string remoteHost, int remotePort) { if (_client != null) { Close(); } _localEndPoint = OSCStandaloneManager.CreateLocalEndPoint(localPort); _remoteEndPoint = OSCStandaloneManager.CreateRemoteEndPoint(remoteHost, remotePort); try { _client = OSCStandaloneManager.CreateClient(_localEndPoint); } catch (SocketException e) { if (e.ErrorCode == 10048) { Debug.LogErrorFormat( "[OSCTransmitter] Socket Error: Could not use local port {0} because another application is listening on it.", localPort); } else { Debug.LogErrorFormat("[OSCTransmitter] Socket Error: Error Code {0}.\n{1}", e.ErrorCode, e.Message); } Close(); } catch (ArgumentOutOfRangeException) { Debug.LogErrorFormat("[OSCTransmitter] Invalid port: {0}", localPort); Close(); } catch (Exception e) { Debug.LogErrorFormat("[OSCTransmitter] Error: {0}", e); Close(); } }
public override void RefreshConnection(string remoteHost, int remotePort) { _remoteEndPoint = OSCStandaloneManager.CreateRemoteEndPoint(remoteHost, remotePort); }