public static void Main() { eina.Config.Init(); var bytes = new byte[] { 0, 1, 2, 3, 4, 5, 6 }; var bb = new eina.Binbuf(); // Append initial bytes bb.Append(bytes); WriteLine("Printing each byte."); int idx = 0; foreach (byte b in bb.GetBytes()) { WriteLine($"byte at[{idx}]: {b}"); ++idx; } // Append more byte by byte bb.Append((byte)7); bb.Append((byte)8); bb.Append((byte)9); bb.Append((byte)0); WriteLine("\nPrinting each byte."); idx = 0; foreach (byte b in bb.GetBytes()) { WriteLine($"byte at[{idx}]: {b}"); ++idx; } // Remove some bb.Remove(2, 5); WriteLine("\nPrinting each byte."); idx = 0; foreach (byte b in bb.GetBytes()) { WriteLine($"byte at[{idx}]: {b}"); ++idx; } // Insert new bytes in the middle bb.Insert(new byte[] { 22, 33, 44 }, 2); WriteLine("\nPrinting each byte."); idx = 0; foreach (byte b in bb.GetBytes()) { WriteLine($"byte at[{idx}]: {b}"); ++idx; } }
public Binbuf(Binbuf bb) { InitNew(); if (bb != null) { Append(bb); } }
public bool Append(Binbuf bb) { return(0 != eina_binbuf_append_buffer(Handle, bb.Handle)); }