Esempio n. 1
0
 internal static Music[] displayContents()
 {
     Music[] displayed = new Music[displayCount()];
         for (int i=0, j=0; i<library.Length; i++) {
             if (library[i].selected) {
                 displayed[j++] = library[i];
             }
         }
     return displayed;
 }
Esempio n. 2
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 // Controls /////////////////////////////////
 internal static void play(Music m)
 {
     if (paused == 0) {
         Music.status = "loading";
         double seconds = m == playing ? 0.3 : 2.5 ;
         Simulator.nextPlayStarted = Simulator.schedule(seconds);
     } else {
         Music.status = "playing";
         Simulator.nextPlayComplete = Simulator.schedule(paused);
         paused = 0;
     }
 }
Esempio n. 3
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File: Music.cs Progetto: juherr/fit
 internal static Music parse(string text)
 {
     Music m = new Music();
     string[] tokens = text.Split(new char[] {'\t'});
     m.title =       tokens[0];
     m.artist =      tokens[1];
     m.album =       tokens[2];
     m.genre =       tokens[3];
     m.size =        long.Parse(tokens[4]);
     m.seconds =     int.Parse(tokens[5]);
     m.trackNumber = int.Parse(tokens[6]);
     m.trackCount =  int.Parse(tokens[7]);
     m.year =        int.Parse(tokens[8]);
     m.date =        DateTime.Parse(tokens[9]);
     return m;
 }
Esempio n. 4
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 internal static void select(Music m)
 {
     looking = m;
 }
Esempio n. 5
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 // Events ///////////////////////////////////
 internal static void playStarted()
 {
     Music.status = "playing";
     playing = MusicLibrary.looking;
     Simulator.nextPlayComplete = Simulator.schedule(playing.seconds);
 }
Esempio n. 6
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 internal static void playComplete()
 {
     Music.status = "ready";
     playing = null;
 }
Esempio n. 7
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 internal static void playComplete()
 {
     Music.status = "ready";
     playing      = null;
 }
Esempio n. 8
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        // Events ///////////////////////////////////

        internal static void playStarted()
        {
            Music.status = "playing";
            playing      = MusicLibrary.looking;
            Simulator.nextPlayComplete = Simulator.schedule(playing.seconds);
        }
Esempio n. 9
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 internal static void select(Music m)
 {
     looking = m;
 }