Esempio n. 1
0
        /// <summary>
        /// Calculates the number of offcuts needed to achieve the area to keep, and returns a collection of those offcuts as tiles.
        /// </summary>
        /// <param name="areaToKeep">The area that we need to tile; everything else will be waste.</param>
        /// <returns>A collection of offcuts, as tiles.</returns>
        public List<Tile> CutPartialTile(Area areaToKeep)
        {
            Tile partialTile = new Tile(Width, Length);

            var offCuts = new List<Tile>();

            if (areaToKeep.Width < Width)
            {
                offCuts.Add(new Tile(partialTile.Width - areaToKeep.Width, Length));
                partialTile.Width = areaToKeep.Width;
            }

            if (areaToKeep.Length < Length)
            {
                offCuts.Add(new Tile(partialTile.Width, partialTile.Length - areaToKeep.Length));
                partialTile.Length = areaToKeep.Length;
            }

            return offCuts;
        }
Esempio n. 2
0
        public Tile FindMatchingOffcut(Area requiredArea)
        {
            Tile selectedOffcut = null;

            foreach (Tile offcut in Offcuts)
            {
                if (offcut.Width >= requiredArea.Width & offcut.Length >= requiredArea.Length)
                {
                    selectedOffcut = offcut;
                    break;
                }

                if (offcut.Length >= requiredArea.Width & offcut.Width >= requiredArea.Length)
                {
                    offcut.Rotate();
                    selectedOffcut = offcut;
                    break;
                }
            }

            Offcuts.Remove(selectedOffcut);
            return selectedOffcut;
        }
Esempio n. 3
0
 public void Area__ComputedArea_Returns_100_When_Tile_Is_Created_With_10_By_10()
 {
     var area = new Area(10, 10);
     Assert.AreEqual(100, area.ComputedArea);
 }
        /// <summary>
        /// Calculates the number of whole tiles used, along with the number of cuts
        /// and the total waste percentage.
        /// </summary>
        /// <returns>An instance of CalculatorResult.</returns>
        public CalculatorResult Calculate(Room room, Tile tile, double groutThickness)
        {
            Room = room;
            Tile = tile;
            GroutThickness = groutThickness;

            CalculatorResult result = new CalculatorResult(Tile);

            bool roomComplete = false;
            Point origin = new Point(0, 0);

            while (roomComplete == false)
            {
                // can a whole tile be placed?
                Point destination = new Point(origin.X + Tile.Width, origin.Y + Tile.Length);
                if (destination.X <= Room.Width & destination.Y <= Room.Length)
                {
                    result.WholeTilesUsed++;

                    origin.X += Tile.Width + GroutThickness;
                }

                // there is not enough room in width, a tile has to be cut
                else if (destination.X > Room.Width & destination.Y <= Room.Length)
                {
                    Area availableArea = new Area(Room.Width - origin.X, Tile.Length);

                    // look for an offcut
                    var foundTile = result.FindMatchingOffcut(availableArea);
                    if (foundTile == null)
                    {
                        foundTile = Tile;
                        result.WholeTilesUsed++;
                    }

                    foundTile.CutPartialTile(availableArea).ForEach(o => result.Offcuts.Add(o));

                    origin.X = 0;
                    origin.Y += Tile.Length + GroutThickness;
                }

                // there is not enough room in length, a tile has to be cut
                else if (destination.X <= Room.Width & destination.Y > Room.Length)
                {
                    Area availableArea = new Area(Tile.Width, Room.Length - origin.Y);

                    // look for an offcut
                    var foundTile = result.FindMatchingOffcut(availableArea);
                    if (foundTile == null)
                    {
                        foundTile = Tile;
                        result.WholeTilesUsed++;
                    }

                    foundTile.CutPartialTile(availableArea).ForEach(o => result.Offcuts.Add(o));

                    origin.X += Tile.Width + GroutThickness;
                }

                // there is not enough room in length or width, a tile has to be cut twice
                else if (destination.X > Room.Width & destination.Y > Room.Length)
                {
                    Area availableArea = new Area(Room.Width - origin.X, Room.Length - origin.Y);

                    // look for an offcut
                    var foundTile = result.FindMatchingOffcut(availableArea);
                    if (foundTile == null)
                    {
                        foundTile = Tile;
                        result.WholeTilesUsed++;
                    }

                    foundTile.CutPartialTile(availableArea).ForEach(o => result.Offcuts.Add(o));

                    origin.X += Tile.Width + GroutThickness;
                    origin.Y += Tile.Length + GroutThickness;
                }

                if (destination.X >= Room.Width & destination.Y >= Room.Length)
                {
                    roomComplete = true;
                }
            }

            return result;
        }