// Update input values and icon state
 void UpdateUi()
 {
     textBoxSwitchHotkey.Text  = settings.SwitchHotkey.ToString();
     textBoxConvertHotkey.Text = settings.ConvertSelectionHotkey.ToString();
     checkBoxAutorun.Checked   = settings.AutoStart == true;
     checkBoxTrayIcon.Checked  = settings.ShowTrayIcon == true;
     DisplaySwitchDelay(settings.SwitchDelay);
     icon.SetRunning(engine.IsStarted());
 }
Esempio n. 2
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 private void UpdateMenu()
 {
     power.Text = engine.IsStarted() ? "Turn off" : "Turn on";
 }