Esempio n. 1
0
        private void MenuNew_Click(object sender, RoutedEventArgs e)
        {
            NewMap newMap = new NewMap();

            newMap.ShowDialog();
            if (newMap.MapWidth != -1 && newMap.Height != -1)
            {
                Setup(newMap.MapWidth, newMap.MapHeight, true);
            }
            prevPath = "";
        }
Esempio n. 2
0
        private void menuChangeSize_Click(object sender, RoutedEventArgs e)
        {
            NewMap newMap = new NewMap();

            newMap.MapWidth  = editor.Width;
            newMap.MapHeight = editor.Height;
            newMap.ShowDialog();
            if (newMap.MapWidth == -1 || newMap.Height == -1 ||
                ((newMap.MapWidth < editor.Width || newMap.MapHeight < editor.Height) &&
                 MessageBox.Show("The new size is smaller than your current size. Continuing may result in loss of tiles. Continue?", "Are you sure?", MessageBoxButton.YesNo) == MessageBoxResult.No))
            {
                return;
            }

            editor.Width  = newMap.MapWidth;
            editor.Height = newMap.MapHeight;
            cnvMap.Width  = editor.Width * editor.TileSize;
            cnvMap.Height = editor.Height * editor.TileSize;

            List <Point3D> list = new List <Point3D>();

            foreach (var x in editor.Tiles)
            {
                if (x.Key.X > editor.Width - 1)
                {
                    list.Add(x.Key);
                }
                else if (x.Key.Y > editor.Height - 1)
                {
                    list.Add(x.Key);
                }
            }

            foreach (var x in list)
            {
                editor.Tiles.Remove(x);
            }

            ReSyncOnEditor();
        }