Esempio n. 1
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 public DbgAppDomainImpl(DbgRuntimeImpl runtime, DbgInternalAppDomain internalAppDomain, string name, int id)
 {
     this.runtime      = runtime ?? throw new ArgumentNullException(nameof(runtime));
     InternalAppDomain = internalAppDomain ?? throw new ArgumentNullException(nameof(internalAppDomain));
     this.name         = name;
     this.id           = id;
 }
Esempio n. 2
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 public DbgObjectFactoryImpl(DbgManagerImpl owner, DbgRuntimeImpl runtime, DbgEngine engine, Lazy <BoundCodeBreakpointsService> boundCodeBreakpointsService)
 {
     this.owner   = owner ?? throw new ArgumentNullException(nameof(owner));
     this.runtime = runtime ?? throw new ArgumentNullException(nameof(runtime));
     this.engine  = engine ?? throw new ArgumentNullException(nameof(engine));
     this.boundCodeBreakpointsService = boundCodeBreakpointsService ?? throw new ArgumentNullException(nameof(boundCodeBreakpointsService));
 }
Esempio n. 3
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 public EngineInfo(DbgEngine engine, DbgRuntimeImpl runtime)
 {
     Engine    = engine;
     Runtime   = runtime;
     Debugging = engine.Debugging ?? Array.Empty <string>();
     IsPaused  = false;
 }
        void SetCurrentRuntime_DbgThread(DbgRuntimeImpl newRuntime)
        {
            Dispatcher.VerifyAccess();
            if (!(newRuntime?.Process is DbgProcessImpl newProcess) || newProcess.State != DbgProcessState.Paused || newRuntime.IsClosed)
            {
                return;
            }

            DbgCurrentObjectChangedEventArgs <DbgProcess> processEventArgs;
            DbgCurrentObjectChangedEventArgs <DbgRuntime> runtimeEventArgs;
            DbgCurrentObjectChangedEventArgs <DbgThread>  threadEventArgs;

            lock (lockObj) {
                var newCurrentProcess = new CurrentObject <DbgProcessImpl>(newProcess, dbgCurrentProcess.currentProcess.Break);
                newProcess.SetCurrentRuntime_DbgThread(newRuntime);
                var newCurrentRuntime = newProcess.CurrentRuntime;
                Debug.Assert(newCurrentRuntime.Current == newRuntime);
                var newCurrentThread = newCurrentRuntime.Current?.CurrentThread ?? default;
                processEventArgs = new DbgCurrentObjectChangedEventArgs <DbgProcess>(currentChanged: dbgCurrentProcess.currentProcess.Current != newCurrentProcess.Current, breakChanged: dbgCurrentProcess.currentProcess.Break != newCurrentProcess.Break);
                runtimeEventArgs = new DbgCurrentObjectChangedEventArgs <DbgRuntime>(currentChanged: dbgCurrentRuntime.currentRuntime.Current != newCurrentRuntime.Current, breakChanged: dbgCurrentRuntime.currentRuntime.Break != newCurrentRuntime.Break);
                threadEventArgs  = new DbgCurrentObjectChangedEventArgs <DbgThread>(currentChanged: dbgCurrentThread.currentThread.Current != newCurrentThread.Current, breakChanged: dbgCurrentThread.currentThread.Break != newCurrentThread.Break);
                dbgCurrentProcess.currentProcess = newCurrentProcess;
                dbgCurrentRuntime.currentRuntime = newCurrentRuntime;
                dbgCurrentThread.currentThread   = newCurrentThread;
            }
            RaiseCurrentObjectEvents_DbgThread(processEventArgs, runtimeEventArgs, threadEventArgs);
        }
Esempio n. 5
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 public DbgBoundCodeBreakpointImpl(DbgRuntimeImpl runtime, DbgCodeBreakpoint breakpoint, DbgModule?module, ulong address, DbgBoundCodeBreakpointMessage message)
 {
     lockObj         = new object();
     this.runtime    = runtime ?? throw new ArgumentNullException(nameof(runtime));
     this.breakpoint = breakpoint ?? throw new ArgumentNullException(nameof(breakpoint));
     this.module     = module;
     this.address    = address;
     this.message    = message;
 }
Esempio n. 6
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 // DbgManager thread
 void UpdateRuntime_DbgThread(DbgRuntimeImpl runtime)
 {
     owner.Dispatcher.VerifyAccess();
     lock (lockObj) {
         var newCurrent = GetRuntime_NoLock(currentRuntime.Current, runtime);
         var newBreak   = GetRuntime_NoLock(currentRuntime.Break, runtime);
         currentRuntime = new CurrentObject <DbgRuntimeImpl>(newCurrent, newBreak);
     }
 }
Esempio n. 7
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 DbgRuntimeImpl GetRuntime_NoLock(DbgRuntimeImpl runtime, DbgRuntimeImpl defaultRuntime)
 {
     if (runtime != null)
     {
         var info = engineInfos.First(a => a.Runtime == runtime);
         if (info.IsPaused || owner.GetDelayedIsRunning_DbgThread(info.Engine) == false)
         {
             return(runtime);
         }
     }
     return(defaultRuntime ?? engineInfos.FirstOrDefault(a => a.IsPaused)?.Runtime);
 }
Esempio n. 8
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 // DbgManager thread
 internal void SetRunning_DbgThread(DbgRuntimeImpl runtime)
 {
     owner.Dispatcher.VerifyAccess();
     if (runtime == null)
     {
         return;
     }
     lock (lockObj) {
         var info = engineInfos.First(a => a.Runtime == runtime);
         info.IsPaused = false;
         UpdateRuntime_DbgThread(null);
     }
 }
Esempio n. 9
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 public DbgModuleImpl(DbgRuntimeImpl runtime, DbgAppDomainImpl appDomain, DbgInternalModule internalModule, bool isExe, ulong address, uint size, DbgImageLayout imageLayout, string name, string filename, bool isDynamic, bool isInMemory, bool?isOptimized, int order, DateTime?timestamp, string version)
 {
     lockObj          = new object();
     this.runtime     = runtime ?? throw new ArgumentNullException(nameof(runtime));
     this.appDomain   = appDomain;
     InternalModule   = internalModule ?? throw new ArgumentNullException(nameof(internalModule));
     this.isExe       = isExe;
     this.address     = address;
     this.size        = size;
     this.imageLayout = imageLayout;
     this.name        = name;
     this.filename    = filename;
     this.isDynamic   = isDynamic;
     this.isInMemory  = isInMemory;
     this.isOptimized = isOptimized;
     this.order       = order;
     this.timestamp   = timestamp?.ToUniversalTime();
     this.version     = version;
 }
Esempio n. 10
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            internal void RemoveBoundCodeBreakpoints_DbgThread(DbgRuntimeImpl runtime, DbgEngineBoundCodeBreakpointImpl[] breakpoints)
            {
                Dispatcher.VerifyAccess();
                Debug.Assert(IsOurEngine(runtime.Engine));
                if (!owner.IsOurEngine(runtime.Engine))
                {
                    foreach (var bp in breakpoints)
                    {
                        bp.BoundCodeBreakpoint.Close(Dispatcher);
                    }
                    return;
                }
                var bps = breakpoints.Select(a => a.BoundCodeBreakpoint).ToArray();

                BoundCodeBreakpointsService.RemoveBoundBreakpoints_DbgThread(bps);
                foreach (var bp in bps)
                {
                    bp.Close(Dispatcher);
                }
            }
Esempio n. 11
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        internal (DbgRuntimeImpl runtime, bool hasMoreRuntimes) Remove_DbgThread(DbgEngine engine)
        {
            DbgRuntimeImpl runtime = null;
            bool           hasMoreRuntimes;

            lock (lockObj) {
                for (int i = 0; i < engineInfos.Count; i++)
                {
                    var info = engineInfos[i];
                    if (info.Engine == engine)
                    {
                        UpdateRuntime_DbgThread(null);
                        runtime = info.Runtime;
                        engineInfos.RemoveAt(i);
                        break;
                    }
                }
                hasMoreRuntimes = engineInfos.Count > 0;
            }
            return(runtime, hasMoreRuntimes);
        }
Esempio n. 12
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        internal void Add_DbgThread(DbgEngine engine, DbgRuntimeImpl runtime, DbgProcessState newState)
        {
            bool raiseStateChanged, raiseDebuggingChanged, raiseIsRunningChanged;

            DbgThread[] addedThreads;
            lock (lockObj) {
                engineInfos.Add(new EngineInfo(engine, runtime));
                var newDebugging = CalculateDebugging_NoLock();
                raiseStateChanged     = state != newState;
                raiseDebuggingChanged = !StringArrayEquals(debugging, newDebugging);
                state = newState;
                if (raiseDebuggingChanged)
                {
                    debugging = newDebugging;
                }
                var newIsRunning = CalculateIsRunning_NoLock();
                raiseIsRunningChanged   = cachedIsRunning != newIsRunning;
                cachedIsRunning         = newIsRunning;
                addedThreads            = runtime.Threads;
                runtime.ThreadsChanged += DbgRuntime_ThreadsChanged;
            }
            RuntimesChanged?.Invoke(this, new DbgCollectionChangedEventArgs <DbgRuntime>(runtime, added: true));
            if (addedThreads.Length != 0)
            {
                ThreadsChanged?.Invoke(this, new DbgCollectionChangedEventArgs <DbgThread>(addedThreads, added: true));
            }
            if (raiseStateChanged)
            {
                OnPropertyChanged(nameof(State));
            }
            if (raiseIsRunningChanged)
            {
                IsRunningChanged?.Invoke(this, EventArgs.Empty);
            }
            if (raiseDebuggingChanged)
            {
                OnPropertyChanged(nameof(Debugging));
            }
        }
Esempio n. 13
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            internal void AddBoundCodeBreakpoints_DbgThread(DbgRuntimeImpl runtime, DbgEngineBoundCodeBreakpointImpl[] breakpoints)
            {
                Dispatcher.VerifyAccess();
                Debug.Assert(IsOurEngine(runtime.Engine));
                if (!IsOurEngine(runtime.Engine))
                {
                    foreach (var bp in breakpoints)
                    {
                        bp.BoundCodeBreakpoint.Close(Dispatcher);
                    }
                    return;
                }

                var bpsToKeep = new List <DbgBoundCodeBreakpoint>(breakpoints.Length);

                foreach (var bp in breakpoints)
                {
                    var bound = bp.BoundCodeBreakpoint;
                    if (bound.Runtime.IsClosed || bound.Module?.IsClosed == true || bound.Breakpoint.IsClosed)
                    {
                        bound.Close(Dispatcher);
                    }
                    else
                    {
                        bpsToKeep.Add(bound);
                    }
                }

                if (bpsToKeep.Count > 0)
                {
                    var objsToClose = BoundCodeBreakpointsService.AddBoundBreakpoints_DbgThread(bpsToKeep);
                    foreach (var bp in objsToClose)
                    {
                        bp.Close(Dispatcher);
                    }
                }
            }
Esempio n. 14
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 // DbgManager thread
 internal void SetCurrentRuntime_DbgThread(DbgRuntimeImpl runtime)
 {
     owner.Dispatcher.VerifyAccess();
     currentRuntime = new CurrentObject <DbgRuntimeImpl>(runtime, currentRuntime.Break);
 }
Esempio n. 15
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 public DbgBoundCodeBreakpointImpl(DbgRuntimeImpl runtime, DbgCodeBreakpoint breakpoint, DbgModule module, ulong address, in DbgBoundCodeBreakpointMessage message)