Esempio n. 1
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 private RegisterGroup(RegisterGroup toClone)
 {
     // Construct a new RegisterGroup from a $toClone by taking a deep copy of all the registers it contains.
     // If there was no deep copy, C# would shallow copy by default. This would mean that changing a register in $toClone
     // would change that register in $this, because they point to the same array in memory.
     // E.g
     //  Without DeepCopy(),
     //      $toClone = new byte[8]
     //      $toClone[0] = 0x1
     //      $myRegGroup = $toClone
     //      $myRegGroup[0] = 0x2
     //      Now $toClone[0] == 0x2
     //  With DeepCopy(),
     //      $toClone = new byte[8]
     //      $toClone[0] = 0x1
     //      $myRegGroup = $toClone.DeepCopy();
     //      $myRegGroup[0] = 0x2
     //      $toClone[0] == 0x1
     // To put this in context, the Disassembler class takes a DeepCopy of the VM context, if it took a ShallowCopy, (such as $myRegGroup = $toClone), if a register changed in the
     // disassembler context, it would change in the VM context, exactly like in the example above.
     for (int i = 0; i < toClone.Registers.Length; i++)
     {
         Registers[i] = toClone.Registers[i].DeepCopy();
     }
 }
Esempio n. 2
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        private Context(Context toClone)
        {
            // Create a deep copy of each member in the context
            // This means that each variable will have a different instance, but with the same data as that of $toClone
            // If this wasn't used, changing addresses in $this.Memory would change the same addresses in $toClone.Memory
            // as with $Breakpoints and $Registers. However this isn't necessary for $Flags and $InstructionPointer because
            // they are value types--a deep copy is taken regardless.

            Flags = toClone.Flags;
            InstructionPointer = toClone.InstructionPointer;
            Memory             = toClone.Memory.DeepCopy();
            Breakpoints        = toClone.Breakpoints.DeepCopy();
            Registers          = toClone.Registers.DeepCopy();
        }