/// <summary> /// 场景切换 /// </summary> private void OnEnterScene(PacketBase packet) { ss2c.EnterScene msg = packet as ss2c.EnterScene; m_scene_type = msg.scene_type; m_pos = msg.pos; }
/// <summary> /// 场景切换 /// </summary> private void OnEnterScene(PacketBase packet) { ss2c.EnterScene msg = packet as ss2c.EnterScene; m_scene_type = msg.scene_type; m_pos = msg.pos; }