private void AddSite(Vector2f p, int index) { float weigth = (float)weigthDistributor.NextDouble() * 100; Site site = manager.ObtainSite(p, index, weigth); sites.Add(site); }
private void AddSite(Vector2 p, int index) { float weigth = (float)weigthDistributor.NextDouble() * 100; Site site = Site.Create(p, index, weigth); sites.Add(site); SitesIndexedByLocation[p] = site; }
private void AddSite(Vector2f p, int index) { float weigth = (float)this.weightDistributor * 100; Site site = Site.Create(p, index, weigth); sites.Add(site); sitesIndexedByLocation[p] = site; }