Esempio n. 1
0
 public void setChildgraphic(List<Vector3> pos)
 {
     creatmGraphic childGraphic=new creatmGraphic();
     childGraphic.InitGraphic(childGraphic.getcenter(pos));
     childGraphic.drawGraphic(pos);
     childGraphic._transParent.GetComponent<graphicMes>().setPointMes(pos);
     childGraphic.creatPoint (pos);
     childGraphic.creatLine (pos);
 }
Esempio n. 2
0
 public void pointTgraphic()
 {
     if (Input.GetMouseButtonDown (0) && graphicPoints.Count == 0)
     {
         Vector3 pos=Camera.main.ScreenToWorldPoint(Input.mousePosition);
         pos.z=10;
         pos=snapPoint(pos);
         graphicPoints.Add(pos);
     //			creatmGraphic _graphic=new creatmGraphic();
     //			mGraphic=_graphic;
     //			_graphic.InitGraphic(pos);
     //			graphicTrans=_graphic._transParent.transform;
         graphicTrans=new GameObject("tempGraphic").transform;
         GameObject start=GameObject.Instantiate(pointPrefab);
         start.transform.position=pos;
     //			start.name=_graphic._transName+"point0";
         start.transform.parent=graphicTrans;
         clickCount=0;
     }
     if (Input.GetMouseButtonDown (0) && graphicPoints.Count>0&&clickCount>0){
         Vector3 pos=Camera.main.ScreenToWorldPoint(Input.mousePosition);
         pos.z=10;
         pos=snapPoint(pos);
         if(graphicPoints[graphicPoints.Count-1]!=pos)
         {
             MLine line=new MLine(graphicPoints[graphicPoints.Count-1],pos,Color.black,graphicTrans);
             graphicPoints.Add(pos);
             GameObject point=GameObject.Instantiate(pointPrefab);
             point.transform.position=pos;
     //				point.name=mGraphic._transName+"point"+clickCount.ToString();
             point.transform.parent=graphicTrans;
         }
         if(graphicPoints[0]==pos)
         {
     //				MLine line=new MLine(graphicPoints[graphicPoints.Count-1],pos,Color.black,graphicTrans);
             Destroy(GameObject.Find("tempGraphic"));
             mGraphic=new creatmGraphic();
             mGraphic.InitGraphic(mGraphic.getcenter(graphicPoints));
             mGraphic.drawGraphic(graphicPoints);
             mGraphic.creatLine(graphicPoints);
             mGraphic.creatPoint(graphicPoints);
             mGraphic._transParent.GetComponent<graphicMes>().setPointMes(graphicPoints);
             graphicPoints=new List<Vector3>();
             //change state;
             state=Clickstate.oprateGraphic;
         }
     }
     clickCount++;
 }